Spearmaster

''An abnormality who feeds using needles pulled from its body. A traveler from a far away land; A feeling in your depths sets you out once again, messenger...''

The Spearmaster is one of five playable Slugcats in the Downpour DLC. They begin the game in Outskirts, and have a variety of unique mechanics, including the ability to grow organic spears from their tail, which can be used to impale and drain fluids from other creatures. This is required to gain food pips.

Food
5 food pips are required to hibernate, while up to 5 may be stored for the next cycle.

Opening
The Spearmaster starts the game with a gate closing behind them in a dimly lit subterranean part of Outskirts, with a red watching and directing them forward.

World Changes

 * Predators are more common and difficult.
 * is at it's most dangerous, with blue rot, a Mother Long Legs, and some rooms filled with lethal acid instead of water, which is instantly lethal to Spearmaster. Some entirely new rooms can be accessed.
 * Shoreline's structures are in better condition, instead named Waterfront Facility.

Movement
The Spearmaster moves generally similar to the Survivor, with a slightly faster walk speed.

Crafting
The Spearmaster can create spears of no cost by pressing and holding pick up if they have an empty hand.

Hunger
Having no mouth, the Spearmaster instead leeches nutrients from living enemies using self-made spears, filling up to 1 hunger pip per hit. Spears must be self-made to leech and lose this ability if they are dropped or thrown, signified by a gradual color transition from white to black.

The amount of hunger pips filled by each creature per hit varies as listed below:

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Spears can also be thrown at and  to gain the normal effect of consuming them.

Spears that strike Vultures (both normal and king variants) on the wings will only grant, not a full pip.