Chieftain Scavenger

The Chieftain Scavenger is a unique scavenger variant exclusive to the campaign in the Downpour DLC. It can be found in Metropolis, in the 12th Council Pillar, the House of Braids subregion.

Appearance
The Chieftain Scavenger has the standard appearance of a but sports a unique mask, containing 2 large antler-like protrusions on either side. The 'antler' tips are painted red, with strings of white and pink pearl-like beads hanging from them. The edges of the eye-sockets have a ring of red paint, and there is a Karma symbol painted on the forehead of the mask. Chieftain Scavenger has 2 scales attached to either side of its body, and large red-orange eyes visible through the mask's eye sockets. The Chieftain Scavenger is also uniquely the only non-Slugcat being seen in Rain World to have the Mark of Communication.

Combat
The Chieftain Scavenger is initially neutral to the player, aggressively pointing towards the exit in an attempt to urge them to leave. It only becomes hostile once it is attacked with a weapon, physically moved from its current position by Slugcat, and oddly enough, when presented with a gift such as a. After being angered, it will leap to the right, threat music will begin, and the Chieftain Scavenger will begin to pick up and utilize the many weapons scattered across the floor. s and s also enter on the left side of the room at the start of the fight, acting as extra threats and a way to block off the exit. Due to this, it is better to keep the fight on the right side of the room, as the new Scavengers stay on the left side, guarding the exit.

Spears
Fighting the Chieftain Scavenger is a lengthy ordeal, as its Red Centipede shells act as armor, requiring 4 hits or a Grenade blast to knock them all off. The is able to get 1 Spear hit off, after which the Chieftain Scavenger becomes aggressive. When all of the Chieftain Scavenger's armor has been dislodged, it only takes a few well-placed Spears to kill it and dislodge its mask.

One common strategy employed by players to circumvent the main challenge of the fight is to move all the s and to one side of the room, or out of it entirely before starting the fight itself. This prevents Chieftain Scavenger from having access to them.

Another way to limit the Chieftain Scavenger of weapons is to lodge all available spears into walls. They are unable to take spears, and you will be the only one with a means of damage. This strategy is not foolproof, as the Chieftain Scavenger can use spears that bounce off their armor. This can be avoided, however, by stockpiling explosives and using solely them. They should not be placed together, however, as one explosion will destroy the whole supply.

The Chieftain Scavenger can be knocked off of its platform with Artificer's Concussive Blast ability.

Mauling
Using the Maul ability, the Artificer can stun it, maul it, and repeat. This method is very slow, but it removes the need to destroy the Chieftain's armor.

Stunning
The Artificer can use the Concussive Blast ability to stun the Chieftain Scavenger, which disables its armor briefly. If this is done in a tight space, repeatedly stunning and jabbing it with a normal spear can kill it with speed and ease.

Evasion
can use their Explosive Jump ability to avoid Spears thrown by the Chieftain Scavenger. It is also a suitable escape option after striking the Chieftain Scavenger with a Spear. When paired with the Parry ability, Artificer is able to periodically stun and injure Chieftain Scavenger with ease.

Abilities & Behavior
The Chieftain Scavenger remains neutral until provoked or disturbed, sat atop a large platform. When in this neutral state, the Chieftain Scavenger follows the player with its gaze, occasionally frantically pointing towards the exit to the left. Attempting to give it any items will result in it becoming hostile. After the fight with the Chieftain Scavenger is initiated, it periodically retreats to the other side of the room when hit with a Spear.

Leaping
The Chieftain Scavenger has the ability to launch itself through the air with a short start-up, much like s. It utilizes this for quick traversal in its room, a way to avoid incoming attacks, as well as throwing spears midair at threats.

Chieftain Scavenger's Citizen ID Drone
Like, the Chieftain Scavenger also has a Citizen ID Drone that follows it around, pointing at danger. The drone is a deep maroon, with orange details on the side protrusions and bottom, and a bright flashing light in the center. The drone does not stray far from its owner, staying in the same screen at all times and floating around it. When the Chieftain Scavenger is killed, the light on the Drone begins to blink.

Trivia

 * The Chieftain Scavenger is one of the 4 creatures added in Downpour to not have an arena unlock. The others are the Train Lizard,  Hunter Long Legs, and Stowaway.
 * Defeating the Chieftain Scavenger will lead to one of 's 2 endings.
 * The Symbol on the Chieftain Scavenger's mask is different in-game and in Artificer's ending.