Looks to the Moon (character)

Looks to the Moon, known as Big Sis Moon by her friends, is the Iterator found in. The yellow from the beginning of the game initially leads  to Looks to the Moon's facility, where they find her sitting down and emitting sounds they cannot understand. Taking or eating the neuron flies above her head harms her, earning the "Stolen Enlightenment" achievement if you do so upon your first meeting. Eating all of them, at any time, will kill her.

Appearance
Looks to the Moon is blue with black eyes, red wires protruding from her body, and a red circular spot set on her forehead. Five white float above her head. She sits on a pile of trash in a partially flooded square chamber, with sunlight coming through a hole in the ceiling. The chamber is reminiscent of a decayed version of ' chamber, and she is attached to the wall via a mechanical arm. Before her superstructure's collapse, she donned an orange cloak, similar to the one worn by, and she wears the tattered remains of this cloak if it is returned to her.

About
Looks to The Moon's surrounding hardware is severely damaged and her processing power is reduced to the few neuron flies hovering above her. Much of her long-term memory is destroyed.

The Mark of Communication from an Iterator is needed to understand her.

Slugcat is able to bring Moon most objects by throwing or placing them near her. Moon reads s aloud and thanks Slugcat for bringing neuron flies, which are her only source of processing power at this stage.

Dialogue
Main article: Looks to the Moon (character)/Dialogue.

In Spearmaster's campaign, Looks to the Moon is still in a semi-functional state. Instead of being confined to Shoreline, her structure is spread between Waterfront Facility and Looks to the Moon (region), and her puppet can be found in the heart of Neural Terminus. The entrance shaft resembles entrance from General Systems Bus and the puppet physics are the same. There are no in the chamber and eating the ones in her superstructure does not hurt her nor offers any unique dialogue.

Once Spearmaster falls to the floor of her chamber, Looks to the Moon attempts to communicate with her voice and written characters. She then projects a blueprint of the five initial&ensp; Karma symbols connected by white threads, before lifting Spearmaster to give them the Mark of Communication and fill all their&ensp; food pips. The following series of events differs on whether Spearmaster has delivered their message or not, but she always falls down halfway through the interaction. This is due to acute system failure, and a multitude of red warning symbols flash in the chamber while she is unresponsive, until power is restored shortly after. This event can repeat after her initial dialogue is exhausted. Any colored read by Looks to the Moon is labelled and kept in rows on the bottom right of her chamber, mirroring her own pearls on the bottom left. This behaviour is the same as when brings pearls to Five Pebbles to be read. Looks to the Moon deflects any weapons directed at her save for s, which she throws out of her chamber along with Spearmaster, identically to how Five Pebbles reacts. The only other instance where she throws them out is if Spearmaster dies. She never responds with violence.

Submerged Superstructure
This region holds most of Looks to the Moon's facility after her collapse. Primarily underwater, it can be accessed by any Slugcat after Artificer in the timeline, and plays an important role in storyline. The can be found here and returned to Looks to the Moon, who then wears it in the current and all subsequent campaigns. Since the cloak and extra neurons appear on Rivulet's playthrough without the player's input, it can be inferred that canonically, explored the Superstructure and delivered the cloak to her, as well as two.

Post-
After finishing Rivulet's campaign and in playthrough, some power has been restored to Looks to the Moon's facility by the. This results in gravity fluctuations in Looks to the Moon's chamber. The power also allows her umbilical to support her moving around as she did before her collapse. She can be seen floating around with her as she works, projecting holograms and occasionally closing her eyes to activate her neurons, which produce popping sounds as they flash. Looks to the Moon will work while the Slugcat is present as long as they are not interrupting or showing her an item.

Trivia

 * Looks to the Moon is still connected to the wall by her umbilical, but the damaged hardware lacks power to let her move around.
 * Looks to the Moon theorises that the water consumption of the iterators, and the water vapor they exhale, causes the rain cycles.
 * Looks to the Moon is older than . This may be why she refers to herself as "Big Sis Moon" in communications logs.
 * If the grabs her neurons twice she tells them to leave and subsequently refuses to speak to the Slugcat.
 * It's possible for Looks to the Moon to like the Slugcat again if they ate one of her neurons, but they will need to bring her enough neurons to replace the ones they ate, provided at least one remains.
 * Since Looks to the Moon cannot leave her chamber, her room is flooded to the top every cycle when the rain comes.
 * Looks to the Moon cries out if hit by an attack.
 * The spot on her forehead is not consistent, being pink in game and red in cutscenes.
 * She doesn't like the Slugcat jumping/moving around a lot, even if she herself is not hit. She may request they settle down or sit still if they jump excessively.
 * Looks to the Moon becomes impatient with the Slugcat if they continue to leave and return to her vicinity while she is giving dialogue, scolding them for not being respectful, and telling them to leave if they are not willing to listen.

Bugs

 * Bringing one or more Neuron Flies on your first visit and then hibernating earns you the Stolen Enlightenment achievement. This, however, does not negatively affect your relationship with her and is, in fact, the only way to get the achievement without hurting her.