Outskirts

Outskirts is the starting Region for, and. It is a tutorial region, making it typically trivial to travel. It consists of various industrial flats and eroded tunnels, inhabited primarily by.

Overview
As the first region explored by new players, Outskirts features a tutorial area and offers many low risk opportunities to learn basic game mechanics and interact with creatures. It features many poles and pipes that allow easier evasion of predators, it's a relatively small, interconnected region, making it harder to get lost or cornered. It is devoid of the game's tougher predators, prominently featuring and  Lizards, s and a single  on the far left side.

Visually, Outskirts consists primarily of linear plots of metallic surfaces, extrusions of rebar and metal, paired with various ambiguously designed structures. A grey fog lingers in the background, paired with various strands of chartreuse and green overgrowth. Deeper in the Outskirts are various tunnel-like networks, sparsely illuminated by magenta lighting, paired with more enclosed piping. The exterior rooms tend to feature arches, fences and seemingly decorative blocks attached on top of poles. Growing in these rooms *Growers and Seed Pods are commonly present, as well as Sprawl Bushes and dead Feather Ferns mostly on the western parts of the region. The interior rooms tend to feature lots of exposed pipes, Dyson fans and random machinery, with occasional s and Seed Pods present.

Creatures

 * -|Vanilla=


 * -|Downpour=

*Saint's blizzards count as night for creature spawning purposes.

Points of Interest

 * -|Vanilla=
 * Pearl_SU.png Light Blue
 * -|Downpour=
 * Pearl_SU_filt.png Pale Pink

Tips

 * After a few cycles, the begins directing players towards a gate, typically the one leading to  as this is the suggested path of progression in the game. The other regions connecting to Outskirts are considerably more difficult for newer players to adapt to.
 * While this region is fairly easy as and  it's significantly more difficult as, with the dificulty rivaling that of any other Hunter area.

Gallery

 * -|SU_A53=

Arena mode unlockables

 * -|Vanilla=


 * -|Downpour=

Trivia

 * Outskirts was one of the 4 regions present in early alpha versions of the game.
 * It was originally called Suburban during early development, hence its acronym SU.
 * It was also originally intended for it to have an underground subregion that was very dark.
 * Despite being overhauled later in development, many of Outskirts' rooms have stayed the same since the early builds.
 * The rightmost area of the map has no apparent features of interest, as it does not connect to any additional area and has no unique Unlockables.
 * In some earlier builds (such as the one shown in Rain World Alpha - PUPS!! at 1:17), SU_A40, the current right-most room of Outskirts, did further connect to the right. It's unknown where this was originally intended to connect to.
 * are the only creature able to go in and out of the tutorial area without intervention from the player.
 * There are numerous known methods to revisit the tutorial area after first leaving.
 * While there's a set karma requirement for the Outer Expanse gate, the room leading up to it is one way, making it impossible to use.

Maps

 * -|Vanilla Graphical=
 * -|Vanilla Visual=
 * -|Downpour Graphical=
 * Download all full sized .png visual maps here.

Interactive Map
Made by Henpemaz, ported by Dual