Metropolis

Metropolis is a late-game region exclusive to the Downpour DLC, with being the only Slugcat that can access it.

Overview
Metropolis is an Ancient city built on top of ' superstructure. After the Ancients ascended and left the world behind, the city became abandoned and derelict, with wildlife like the s settling in it. The city entrance's Karma gate is restricted to citizens only, requiring a citizen ID drone to enter. Because of this, the Artificer is the only that can enter Metropolis thanks to their drone, Sofanthiel.

Creatures
Instead of raining, the end of a cycle changes the day to night, switching the threat music to a different track and making the wildlife more dangerous by diversifying spawns (More s, for example).

Atop the Tallest Tower
A structure at the center of the Metropolis, akin to the towers seen over the clouds, home to the of the same name.

The Floor
A large slum home to lizards and scavengers.

12th Council Pillar, the House of Braids
A large complex containing similar technology used in Iterators. Home of the.

Trivia

 * Although it does not rain, rainbows can still appear in the start of a cycle.
 * Metropolis has the acronym LC in game files, which stands for Lost City.
 * Metropolis is not completely removed outside of Artificer's campaign, and can be accessed in certain others (,, and ) via the usage of dev tools. If a Slugcat has the required Karma to exit Metropolis, and is teleported to the opposite side of the Metropolis Karma Gate, it will prompt the game to load the area, which can subsequently be entered.
 * If Metropolis is entered on any campaign other than the Artificer's, via the usage of dev tools, s and s will be entirely absent from the area, and will only spawn in the large horizontal room adjacent to the boss room that would usually contain the . Notably, said Chieftain Scavenger is also absent.