White Lizard

White Lizards (also called Invisi-Lizards) are one of the species of. They predominantly appear throughout many early to mid-game areas and pose a significant threat to a player unaware of their surroundings. They have the unique ability to camouflage, blending in with backgrounds, and incredibly long tongues to catch their prey with.

White Lizards have a 28.6% or 2/7 bite lethality rate.

Appearance
White Lizards uniquely have white bodies with black heads. This means that unlike most other lizards, they do not exhibit any hue variation. They are usually plain, or have small frills and back scales.

Combat
Whilst White Lizards are not particularly tough, only taking 2-4 to kill, they have significant positioning advantage. The key to fighting them, therefore, is to stay as level as possible with them, as they are very difficult to fight in a vertical situation due to the advantage their long tongue gives them. As with most Lizards, their head is armored, so it is recommended to flip them with to the head and then throwing a Spear, or ambushing them from a favorable angle. If facing them head on, it's possible to use their tongue against them, as they are rendered more or less immobile while reeling prey in with it. If they are climbing against a background wall when speared or hit with Rubbish, they are momentarily stunned, letting go of the wall - if clever positioning is utilised, this can be used to drop them over a death pit, instantly killing them once they drop off-screen.

Stealth
White Lizards usually position themselves to have a good view of the room they are currently in, making it hard to sneak past them. Additionally, their camouflage can make it hard to even know where they are, making stealth against them difficult. They are pointed out by the sometimes, but their location can also be discerned by looking for their eyes, teeth, and body outline against the background as their camo isn't perfect, or by making enough noise to get them to salivate - as ambush predators, they tend to stay stationary when not actively pursuing prey and are very unmotivated to investigate noise, making this a viable strategy. It should be noted that in some areas their camouflage does not work very well.

Evasion
White Lizards are easily able to keep up with their prey due to their ability to take shortcuts across walls, so great care must be taken when trying to escape from them. Throwing rocks at them stuns and knocks them off the background wall, slowing them down significantly. If grabbed by the lizard's tongue, getting close to them or throwing something at them causes them to let go. White Lizards, while fast, tend to give up easily and usually stop pursuing if they lose track of their target, instead opting to set up an ambush.

Wall Crawl
White Lizards possess the ability to walk on background walls. This makes them a difficult enemy to evade, especially due to their high speed. Even more troublesome is their habit of camouflaging themselves in the background walls of narrow passageways, making it easy to stumble into them by accident.

Camouflage
When idling, White Lizards mimic the color of the background they are standing on, often rendering themselves near invisible save for their eyes and mouth. They stay motionless, waiting for prey to pass them by. Once they have spotted potential prey, a White Lizard emit particle effects, often giving their location away. When their prey has wandered close enough, their camouflage fades away as they lash out in an attempt to capture it, either with their long tongue or strong jaws. This camouflage is not infallible however; any damage to their body results in their coloration going haywire, losing the ability to camouflage themselves effectively for the cycle.



Tongue
When ambushing or pursuing prey such as the player, White Lizards may employ their long tongue to try and snag them. Once their tongue has hit something, they are immobilised as they attempt to reel it in so that they can bite it. If struck by Rubbish or a Spear, it causes them to release whatever they are latched onto.

Taming
White Lizards have higher than average taming difficulty, typically requiring 2-4 feedings.

White Lizards can follow the player through many regions due to their ability to wall-climb, and can be advantageous to bring into Shaded Citadel from Industrial Complex as their full-body glow can illuminate the area around them to a certain degree. However, they're not particularly good at combat with other creatures due to their tendency to hang back and rely on their tongue rather than engaging in directly fighting.

A recommended place to tame White Lizards is the big vertical room with a pearl, and more importantly two White Lizards on the right side of Industrial Complex, near the gate to Shaded Citadel. Below this room are tunnels with Baby Centipedes, which can be killed easily by taking a single bite out of them for easy transport into the room above.

Trivia

 * White Lizards are one of two Lizard species to not have any hue variation, the other being.
 * They are the only Lizard species present in the subregion, and co-inhabit the rest of The Exterior with and (if playing as the ).
 * They have a very low rivalry rating among members of their own species, beaten only by Cyan, Black and Yellow Lizards.
 * The White Lizard's tongue can cause some weird physics interactions, particularly it can sometimes be used to slingshot the player.
 * When a White Lizard latches onto an object below it with its tongue, due to gravity pulling the object down it may become stuck and unable to release it until hit.
 * White Lizards' unique coloration are tied to their camouflage - when their camouflage is removed, they bear similar coloration to other Lizards, having black bodies and white heads.
 * White Lizards can be seen in very early gameplay footage from September 2012.