Beehive

Beehives, also called "Paincones" are environmental hazards that can be triggered with creature proximity or thrown at range. Not lethal by themselves, beehives are capable of immobilizing even the largest creatures for a short period of time. They appear as reddish-black bulbs surrounded by black insects, growing on long, swaying stems. Beehives in the wild normally activate with creature proximity, but can be pacified with the use of a Spore Puff, allowing them to be carried by Slugcat with no activation risk. Beehives can also be quickly plucked off their stems and thrown before activation. They can also be found being carried by scavengers.

When thrown, a large quantity of blinking white and red bugs will burst out of the hive. These bugs will tether nearby creatures to surfaces with thin web-like strings. A few strings connected can be cut off by moving and jumping, but the creature will be mostly immobilized for a few seconds. Bugs and their strings are harmless, however, they can render creatures helpless to attack by others.

Trivia

 * The current iteration of beehives were released in the game's 1.5 update.
 * The bees seem to share the model of older mimic beetles and camo bugs.
 * It is possible to be killed by beehives, though this is usually only doable in the Arena's sandbox mode. You must first fill up a large pit with beehives, then detonate them all at once with a cherry bomb. The massive swarm of bugs may cause the game to lag, and create strange effects when they attach to Slugcat, (e.g. making sharp turns for no reason). After a while, Slugcat will abruptly die, with the death effect signaling and with Slugcat's eyes turning into X's. This is not intentional and is likely due to a glitch that arises when such a large amount of entities are on-screen and manipulating Slugcat at once, placing the game engine under a large amount of stress.