Chieftain Scavenger

The Chieftain Scavenger is a unique scavenger variant exclusive to the campaign in the Downpour DLC. It can be found in Metropolis, in the 12th Council Pillar, the House of Braids subregion.

Appearance
The Chieftain Scavenger has the standard appearance of a but sports a unique mask, containing 2 large antler-like protrusions on either side. The 'antler' tips are painted red, with strings of white and pink pearl-like beads hanging from them. The edges of the eye-sockets have a ring of red paint, and there is a Karma symbol painted on the forehead of the mask. Chieftain Scavenger has 2 scales attached to either side of its body, and large red-orange eyes visible through the mask's eye sockets. The Chieftain Scavenger also has a prominent Mark of Communication.

Combat
Fighting the Chieftain Scavenger is a lengthy ordeal, as its Red Centipede shells act as armor, requiring 4 hits to knock them all off. The is able to get 1 Spear hit off, after which Chieftain Scavenger becomes aggressive. When all of the Chieftain Scavenger's armor has been dislodged, it only takes a few well-placed Spears to kill it and dislodge its mask. s and s also enter on the left side of the room at the start of the fight, acting as extra threats and a way to block off the exit. Due to this, it is better to keep the fight on the right side of the room, as the new Scavengers stay on the left side, guarding the exit.

One common strategy employed by players to circumvent the main challenge of the fight, is to move all the s and to one side of the room, or out of it entirely before starting the fight itself. This prevents Chieftain Scavenger from having access to them.

Another way to limit the Chieftain Scavenger of weapons is to lodge all available spears into walls. They are unable to take spears, and you will be the only one with a means of damage. Although this strategy isn't foolproof, as spears that bounce off the Chieftain Scavenger he will have access to.

Evasion
The Chieftain Scavenger becomes aggressive only when disturbed by an attack or gift. can use their Explosive Jump ability to avoid Spears thrown by the Chieftain Scavenger. It is also a suitable escape option after striking the Chieftain Scavenger with a Spear. When paired with the Parry ability, Artificer is able to periodically stun and injure Chieftain Scavenger with ease.

Abilities & Behavior
The Chieftain Scavenger remains neutral until provoked or disturbed, sat atop a large platform. When in this neutral state, the Chieftain Scavenger follows the player with its gaze, occasionally frantically pointing to the left. Attempting to give it any items will result in it becoming hostile. When the fight with the Chieftain Scavenger is initiated, it periodically retreats to the other side of the room when hit with a Spear.

Leaping
The Chieftain Scavenger has the ability to launch itself through the air with a short start up, much like s. It utilizes this for quick traversal in its room, a way to avoid incoming attacks, as well as throwing spears midair at threats.

Chieftain Scavenger's Citizen ID Drone
Like, the Chieftain Scavenger also has a Citizen ID Drone that follows it around, pointing at danger. The drone is a deep maroon, with orange details on the side protrusions and bottom, and a bright flashing light in the center. The drone does not stray far from its owner, staying in the same screen at all times and floating around it. When the Chieftain Scavenger is killed, the light on the Drone begins to blink.

Trivia

 * The Chieftain Scavenger is one of the 4 creatures added in Downpour to not have an arena unlock. The others are the  Train Lizard,  Hunter Long Legs, and Stowaway.
 * Picking up the Chieftain Scavengers mask will lead to one of 's 2 endings.
 * The Symbol on the Chieftain Scavengers mask is different in-game and in Artificer's ending.