Expedition

Expedition is a game mode introduced in Downpour, separate from Arena and Story modes. Expeditions can be played with Jolly Co-Op. and are able be selected for Expedition at any time, however  must be unlocked by completing the game with either of the previous two Slugcats, and the other five Slugcats are unlocked by completing their respective campaigns. Once a Slugcat is chosen, the player may configure Challenges, Missions, Perks and Burdens.

Completing Challenges rewards the players with points, allowing them to level up. The player is also tasked with completing 75 additional quests throughout multiple Expeditions that require specific conditions to be met, such as reaching a certain level or completing Expeditions as a specific. Missions are pre-made Expeditions for each Slugcat, with most settings already configured. Quests and missions reward the player with perks and perk capacity, burdens, and music tracks that can be played via the in-game Jukebox or set as the main menu theme for Expedition mode.

On the start of an Expedition, Slugcat wakes with 2 Karma in a random  anywhere in the world that exists at their point in the timeline. Inside the shelter are starting items the player chose. To progress, the player must complete the tasks on their list. An Expedition fails if Slugcat dies at 1 Karma without protection.

World changes

 * Karma is capped at 5. Visiting an resets the cycle and, if met below the Karma cap, sets Karma to 5.
 * and start with a Karma cap of 5.
 * s do not spawn naturally. If the Perk is enabled, a Karma Flower spawns at the location of death. This flower does not despawn on subsequent deaths and can only be destroyed by being handled and lost.
 * still spawns a Karma Flower on every death.
 * Slugcat starts with the Mark of Communication.
 * This removes a step in delivery Challenges.
 * Iterators have default, non-story dialogue; for example, does not mention 's pearl or her quest.
 * Arena mode unlocks cannot be collected, but readings can be added to the Collection.
 * This is the only way to add Looks to the Moon's dialogue on the Metropolis Pearls.

Expedition also comes with a built-in manual for the mode, giving much of the information seen here.

Challenges
Challenges are the individual goals that make up Expeditions, and outline the requirements the player must meet in order to win the Expedition. There are three Challenges per Expedition by default. This can be increased to five, or decreased to one. Hidden Challenges have their requirements hidden until the player completes all normal Challenges, but will still have progress tracked and may be completed at any time. Challenges can be made hidden by selecting the eye to the right of a challenge; this will randomize the Challenge's requirements. Challenge types can be filtered; this limit is applied on subsequent requests for random Challenges. Hidden Challenges will not follow these filters. The difficulty slider above the Challenge selection adjusts the number of objectives in certain Challenge types. Progress towards a Challenge is saved on hibernation.


 * Passage: Obtain a specific Passage.
 * The Mother cannot be selected as a challenge. If playing as, The Chieftain cannot be selected. As , The Hunter, The Scholar, and The Wanderer cannot be selected.
 * Multiple challenges for different Passages can be selected in an Expedition.
 * Cycle Kill Score: Obtain a number of points from creature kills in a single cycle. This can range from 20 to 120.
 * Echo: Meet a specific Echo.
 * Multiple Challenges for different Echoes can be selected in an Expedition.
 * Overall Kill Score: Obtain a number of points from creature kills in the whole run. This can range from 150 to 300.
 * Hunting: Kill a number of a certain hostile or neutral creature. This can range from 2 to 15. Adjusting the difficulty slider will change the types of creatures that can appear.
 * As, killing will count towards a  hunting Challenge.
 * Multiple Challenges for different creature types can be selected in an Expedition.
 * Item Collecting: Store a number of the specified item in a shelter. This can range from 2 to 8.
 * Potential items include, , , , , , , and . cannot collect Scavenger Bombs.
 * Multiple Challenges for different items can be selected in an Expedition.
 * Neuron Gifting: Bring a number of to.
 * ,, and cannot receive this challenge.
 * Cannot be selected as a hidden Challenge.
 * Pearl Delivery: Bring a from a specific Region to Looks to the Moon
 * brings Colored Pearls to.
 * cannot receive this challenge. If the More Slugcats Expansion is disabled, cannot receive this challenge.
 * Cannot be selected as a hidden Challenge.
 * Pearl Hoarding: Store a number of in a shelter in a specific region. This can range from 2 to 5.
 * If playing as, or with the More Slugcats Expansion disabled, these will instead be common Pearls.
 * Pearls from chamber count as colored pearls.
 * Cannot be selected as a hidden Challenge.
 * Spear Pinning: Pin a number of creatures to the wall/floor/ceiling. This can range from 5 to 19.
 * Vista Visiting: Go to one of three predetermined rooms in a specific Region and collect a special floating hologram.
 * Entering a room with a Vista point triggers the message "You feel the presence of a vista..."
 * Waterfront Facility, Five Pebbles, Submerged Superstructure, and Rubicon do not have vista points.

Perks

 * 18 - Scavenger Lantern:
 * 2 Wins
 * 21 - Scavenger Bomb:
 * 10 Hunting Challenges
 * 24 - Vulture Mask:
 * Birdwatching
 * 27 - Neuron Glow:
 * Guiding Light
 * 33 - Back Spear:
 * 3 Wins as Hunter
 * 36 - Enable Passages:
 * 2 Wins as Monk, Survivor, and Hunter each (6 total)
 * 39 - Karma Flower:
 * Nature's Friend
 * 42 - Slow Time:
 * Complete 30 Challenges
 * 48 - Item Crafting:
 * Food Tour
 * 51 - Explosion Resistance:
 * 2 Artificer Wins
 * 54 - Explosive Jump:
 * Level 10, 4 Artificer Wins
 * 57 - Spear Duel-Wielding:
 * Level 5, 2 Spearmaster Wins
 * 63 - High Agility:
 * Level 10, 2 Rivulet Wins
 * 66 - Electric Spear:
 * Scavenger Hunt
 * 69 - Singularity Bomb:
 * Hunter Gatherer
 * 72 - Joke Rifle:
 * 1 Win as Gourmand, Artificer, Spearmaster, Rivulet, and Saint each (5 total)

Capacity

 * 1 - +1:
 * Reach level 3 (2 total)
 * 3 - +1:
 * Reach level 5 (3 total)
 * 5 - +1:
 * Reach level 7 (4 total)
 * 7 - +1:
 * Reach level 10 (5 total)
 * 9 - +1:
 * Reach level 13 (6 total)
 * 11 - +1:
 * Reach level 15 (7 total)
 * 13 - +1:
 * Reach level 20 (8 total)

Burdens

 * 15 - BLINDED:
 * Complete an Expedition with 5 challenges
 * 30 - DOOMED:
 * Reach level 5, 3 wins as Hunter
 * 45 - HUNTED:
 * Complete 20 Quests
 * 60 - PURSUED:
 * Complete 10 hidden challenges

Music Tracks

 * 2 - Proxima, Dustcloud:
 * Complete 1 Challenge
 * 4 - Wormpad, Silicon, Sparkles:
 * Complete 2 Challenges
 * 6 - Past Echoes, Phasing, Dark Sus:
 * Complete 3 Challenges
 * 8 - Interest Pad, Qanda, Digital Sundown:
 * Earn 200 Points
 * 10 - Reminescence, Drastic FM, Dripping Time:
 * Earn 250 Points
 * 12 - Glass Arcs, Halcyon Memories, Crystalline:
 * Earn 300 Points
 * 14 - New Terra, They Say, Speaking Systems:
 * Complete 1 Hidden Challenge
 * 16 - Emotion Thread, Demonic Riser, Energy Circuit:
 * Complete an Expedition with 3 Challenges as Monk
 * 17 - Silent Construct, Stargazer, Flutter:
 * Complete 1 hidden Challenge as Monk
 * 19 - Distance, Pulse, Deep Light:
 * Complete an Expedition with 3 Challenges as Survivor
 * 20 - Passages, Cracked Earth:
 * Complete 1 hidden Challenge as Survivor
 * 22 - ELSE I, ELSE II, ELSE III:
 * Complete 3 Echo Challenges
 * 23 - ELSE IV, ELSE V, ELSE VI, ELSE VII:
 * Complete 7 Echo Challenges
 * 25 - Unseen Lands, Random Gods, Urban Jungle:
 * Complete 20 Challenges
 * 26 - Rooftops, Sundown, Mud Pits:
 * Win 5 Expeditions
 * 28 - Noisy, Action Scene, All Thats Left:
 * Complete an Expedition with 3 Challenges as Hunter
 * 29 - Old Growth, The Coast, The Captain:
 * Complete 1 hidden Challenge as Hunter
 * 31 - Stone Heads, Polybius, Black Moonlight:
 * Complete 15 Hunting Challenges
 * 32 - Train Tunnels, Ferrous Forest, Lovely Arps:
 * Complete 20 Hunting Challenges
 * 34 - Grey Cloud, Weyuon, Slaughter:
 * Complete 3 hidden Challenges
 * 35 - Garbage City Shuffle, The Wet Moist, Lack of Comfort:
 * Complete 6 hidden Challenges
 * 37 - Floes, Grumblebum, Kayava:
 * Earn 350 Points
 * 38 - Albino, Bio Engineering, Deep Energy:
 * Earn 400 Points
 * 40 - Lonesound, Maze of Soil, Wind Chimes:
 * Complete 10 Quests
 * 41 - Nest in Metal, Mist Engine, Swaying Fronds:
 * Complete 15 Quests
 * 43 - Garbage Worms, Leviathan Cave, Raindeer Ride:
 * Complete an Expedition with 3 Challenges and the BLINDED Burden Active
 * 44 - Sky Sprite, White Lizard, Lantern Mice:
 * Complete an Expedition with 3 Challenges and the DOOMED Burden Active
 * 46 - Lost City, Bloom:
 * Complete an Expedition with 3 Challenges as Artificer
 * 47 - Rain, Orange Lizard:
 * Complete 1 Hidden Challenge as Artificer
 * 49 - Wandering Cut, Maze:
 * Complete an Expedition with 3 Challenges as Gourmand
 * 50 - Garden, Metal Canopy:
 * Complete 1 Hidden Challenge as Gourmand
 * 52 - Random Fate, Wired:
 * Complete an Expedition with 3 Challenges as Spearmaster
 * 53 - Ancient, Scapeless Doubt:
 * Complete 1 Hidden Challenge as Spearmaster
 * 55 - Sparking Pendulum, Satellite:
 * Complete an Expedition with 3 Challenges as Rivulet
 * 56 - Flicker, Aquaphobia:
 * Complete 1 Hidden Challenge as Rivulet
 * 58 - Sheer Ice Torrent, Veiled Northstar:
 * Complete an Expedition with 3 Challenges as Saint
 * 59 - Weathered Steps, Reflection of the Moon:
 * Complete 1 Hidden Challenge as Saint
 * 61 - Overcast, Frosted Festival:
 * Complete an Expedition with 3 Challenges and the HUNTED Burden Active
 * 62 - Breathing Hyometer, Trusted Component:
 * Complete an Expedition with 3 Challenges and the PURSUED Burden Active
 * 64 - Accidented Condition, Chillblain Grace:
 * Level 10, Complete 10 Vista Visiting Challenges
 * 65 - Ascent, The Cycle:
 * 3 Wins as Saint
 * 67 - Fading Light, Flux:
 * Complete 50 Challenges
 * 68 - Vast Unlife, Eyes of Iron:
 * Complete 100 Challenges
 * 70 - Onto A New Dawn, Not Your Rain:
 * Complete 30 Quests
 * 71 - Fragile, Obverse of the Old Wind:
 * Complete 40 Quests
 * 73 - Fragments, Open Skies, Frost Reaper:
 * Earn 500 Points, Complete an Expedition with 5 Challenges and 2 Hidden Challenges
 * 74 - ELSE VIII, Another Ending, Halcyon Memories (Reprise):
 * Change of Heart
 * 75 -  Reclaiming Entropy: 
 * Complete 74 Quests

Milestones
This sub menu shows various statistics that the player can use to record their accomplishments and figure out what requirements are remaining to unlock quests. This includes;

EXPEDITIONS
Total: Monk: Survivor: Hunter: Gourmand: Artificer: Spearmaster: Rivulet: Saint:

GENERAL
Current Level: Current Points: Points to Next Level: Total Points: QUESTS: /75 MISSIONS: /8

CHALLENGES
Normal: Hidden: Passage: Cycle Score: Echo: Overall Score: Pearl: Hunting: Item Collecting: Neuron Gifting: Pearl Delivery: Pearl Hording: Spear Pinning: Vista Visiting:

UNLOCKABLES
PERKS: /16 BURDENS: /4 MUSIC: /124

Jukebox
The jukebox is a menu within Expedition that features a playlist of various tracks that are unlocked as the player completes quests. Each track can be played freely once obtained and can be put on repeat, shuffle between all tracks, or a selected track can be set as the menu music for the main Expedition screen.