Style Guide

General Guidelines
'''This set of rules is always changing and expanding. If you have a suggestion, feel free to discuss with other wiki contributors!'''


 * Avoid excessive use of future tense, e.g. "When thrown, these objects will ignite in a bright blue flash." Use present tense for general description and instead write "When thrown, these objects ignite in a bright blue flash.".
 * Avoid unnecessary prefacing language, e.g. "Note that it is also possible to.." or "Interestingly it is also possible to..". Avoid padding sentences out and instead write "It is also possible to...".
 * Use American English orthography, e.g. "color" over "colour", "center" over "centre", and "defense" over "defence".
 * Use double quotation marks only when quoting or otherwise referring to in-game dialogue or text, e.g. "I think I know what you are looking for." over 'I think I know what you are looking for.', and They are edible when 'popped'... over They are edible when "popped"
 * Treat all creatures, places, and objects (basically everything with a wiki page unless specified otherwise) as proper nouns, e.g. "Slugcats are both the primary protagonists..." over "The slugcat is both the primary protagonist..."
 * Capitalize the names of creatures, regions, and objects, but leave the names of game mechanics lowercase, e.g. "Holding a Noodlefly Egg aggravates Adult Noodleflies, turning them hostile until the item is dropped.", and "Once at the hibernation screen, the amount of food consumed during the cycle is shown, as well as current karma level and passages if any are in progress or attained."

Writing
When adding content to the wiki, consider these questions:


 * Is your addition speculative?
 * Is this your own interpretation?
 * Is there not enough information to be certain about this?
 * Does the information lack an official source?

If the answer is yes to any of these questions then the content does not belong on the wiki. Speculation and non-canon interpretations can very easily be taken as fact when published on a wiki article, even with disclaimers.

Some pages cover lore which is inherently open to interpretation. For these pages, make sure that fan theories and speculative ideas are confined to an Interpretations subheader.

Formatting
This wiki is formatted using Wikitext, a guide to which can be found here. A cheatsheet can be found here.

Headers
Headers should use  where necessary, and both terms should be capitalised when this is the case.

e.g.  and

Creature Pages
Creature pages follow a loose structure that can be seen across the wiki. The page is the standard for creature pages, when applicable. Some creatures may have more than three abilities or behaviors and some may have fewer. Passive creatures may have no need for a combat, stealth, or evasion section. The very top of a creature page should include a small blurb about the creature. It acts as a small summary of the creature and its behavior or appearance. Summaries should mention if they are campaign or region-specific.

Appearance
The appearance section should be short and concise- describing a creature's features as clearly as possible.

Tips
Under the tips section, one or more of the following subheaders should be used:


 * Combat
 * Stealth
 * Evasion
 * Utility

Some creatures may have a completely unique use or mechanic, such as, and can use a different subheader name instead.

Abilities & Behavior
Under the Abilities & Behavior section, specific, unique behaviors should be listed. If a group of creatures features the same behavior with little variation, such as 's electric shock, or 's taming, then the subheader can be reused across multiple pages. If a creature exhibits additional behaviors that don't fit within specific categories, a small paragraph or blurb can be written above the list to include these, such as on the page. Certain behaviors may have a place within Trivia, such as wanting to eat.

Variants & Attributes
The Variants & Attributes section should include just that- any possible variation within a creature can be included here. If a creature has a varying palette, can have longer legs, or a larger body shape, this is the place for it.

e.g. ''`CreatureAs vary between bright red and dark red colors. They have white bodies and colored heads. They may have colored stripes and spots. CreatureAs horns can vary in shape and size. Their legs fade out into the color of their head.`''

The V&A section should include multiple examples of creature generation. When possible, a color palette of the creature's possible color variation can be used.

Creature Infoboxes
Creature infoboxes should follow 5 lines when possible, those lines being:


 * Code Name
 * Behavior
 * HP
 * Food Pips
 * Regions

Codename
Even if a creature shares the same name as its codename, it should be included.

Behavior
Behavior tags consist of the following:


 * Passive
 * Fearful
 * Neutral
 * Aggressive
 * Reputation-based

More than one tag may be used for creatures such as, who have varying behavior due to non-reputation based reasons.

HP
HP should be the amount of damage required to reach a creature's bleedout state. If a creature does not have HP, such as, then an N/A should be used.

Food Pips
Food Pips should be the number of pips given to and. If gets a differing amount, it should be added after a forward slash. Hunter's inline icon should be included inside a set of parenthesis. Inline icons for Food Pips should be used after the number.

e.g. 1/¼

If a creature can be grabbed, but not eaten, Inedible should be used. If a creature can not be grabbed nor eaten, such as s, a N/A should be used.

Regions
Regions should be listed in the order of the game's intended path for Survivor and Monk:

Outskirts, Industrial Complex, Drainage System, Garbage Wastes, Shoreline, Shaded Citadel, The Exterior, Five Pebbles (region), Chimney Canopy, Sky Islands, Farm Arrays, Subterranean

If all Slugcats share the same spawns, these regions should be listed under:

All Slugcats: (region list)

Slugcats that have a creature spawn in a specific region while the others don't should have their own list. In this circumstance, Monk has CreatureA in Outskirts, and all Slugcats have it in Industrial Complex:

All Slugcats: Industrial Complex

Monk: Outskirts

If two Slugcats share a spawn set the other doesn't, they should be grouped. In this circumstance, Survivor and Hunter have CreatureB in Sky Islands, while all Slugcats have it in Chimney Canopy:

All Slugcats: Chimney Canopy

Survivor, Hunter: Sky Islands

If two or more Slugcats share most of a spawn set, but one has the creature in an additional region, they should not be grouped together, and the region should be listed multiple times. In this circumstance, all Slugcats have CreatureC in Industrial Complex. Hunter and Monk have it in Garbage Wastes and Shoreline, but Hunter also has it in Drainage System:

All Slugcats: Industrial Complex

Monk: Garbage Wastes, Shoreline

Hunter: Drainage System, Garbage Wastes, Shoreline

Slugcats should not be duplicated. This is an example of what not to do:

All Slugcats: Industrial Complex

Monk, Hunter: Garbage Wastes, Shoreline

Hunter: Drainage System

Images
A guide to MediaWiki image use can be found here.

GIFs
Animated GIFs will not embed and play on a page when the total GIF size (width × height × number of frames) exceeds 20 million pixels. More information can be found here.

Gifs and images of the game should be taken in Rain World's windowed mode to allow for pixel-perfect accuracy. ScreenToGif is the preferred program to capture and create gifs. Gifs should be captured at 60fps when possible, but can be captured at 40fps instead if a higher framerate causes complications or a bloated megapixel count.

Gifs also have a heavy impact on page loading times, especially for visitors on slower internet connections, or using mobile data.

Templates
Frequently used templatesː


 * View template.


 * View template.


 * View template.


 * View template.


 * View template.

The  template can be used to mark a page for overhaul:
 * View template.

Categories
Categories are used to index pages together for easy navigation and reference.

Frequently used categoriesː


 * Category:Creatures - For all creature pages.
 * Category:Objects - For all items that can be picked up, carried and used.
 * Category:Regions - For all region pages.
 * Category:Maps - For all region map images.

Categories can be inserted at the end of a page, in source edit mode, like soː

Every gameplay page should belong to its relevant category.

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