Health

Every creature in Rain World has a health value (known in code as "resistance"). This value determines how much damage a creature can take before dying. While also has health, it is irrelevant for most purposes; most predators simply have a fixed chance to kill Slugcat when attacking.

Damage dealt by Slugcat
Slugcat can deal damage to creatures with certain thrown items. The actual amount of damage dealt when a thrown item hits a creature depends on what part of the creature it hits and what that part's resistance to the relevant damage type is.

A regular thrown by Slugcat can deal a wide range of damage, depending mostly on which Slugcat throws it. s deal the same damage as normal Spears + 0.1 electric damage, while s deal three times as much damage.

Several other items deal damage which does not vary between slugcats or circumstances:

Finally, some Slugcats can deal damage without throwing an item:

chance to die each frame. At exactly 0 health, there is no chance for a creature in Bleedout to die. Creatures in Bleedout are still alive for most purposes; they can move and attack, but their actions are often clumsy and disoriented. Additionally, Spearmaster can still drain energy from a creature in Bleedout.

Some creatures, such as Pole Plants or Lantern Mice, never enter Bleedout and die instantly once their health is 0 or less.