Spearmaster

''An abnormality who feeds using needles pulled from its body. A traveler from a far away land; A feeling in your depths sets you out once again, messenger...''

The Spearmaster is one of five playable Slugcats in the Downpour DLC. They begin the game in Outskirts, and have a variety of unique mechanics, including the ability to grow organic Spears from their tail, which can be used to impale and drain life from other creatures. This is required to gain food pips.

For the main Slugcats page, see Slugcat.

Food
5 food pips are required to hibernate, while up to 5 may be stored for the next cycle.

Opening
The Spearmaster starts the game with a Karma Gate to closing behind them in a dimly lit subterranean part of, with a red  watching and directing them forward.

General Changes

 * Predators are more common and difficult.
 * Spear damage is increased.
 * Spearmaster has the same moveset as the.
 * Spearmaster is much lighter than any other Slugcat, being a similar weight to that of if another Slugcat was starving. This isn't immediately obvious due to their heavy tail weighing them down. Spearmaster is so light that by doing a backflip while holding onto a, they can fly indefinitely with it, typically only possible by starving with any other Slugcat. Low mass also makes the Spearmaster particularly vulnerable to Worm Grass.

World Changes

 * is at its most dangerous, with blue Rot, a, and some rooms filled with acid instead of water, which is instantly lethal to Spearmaster. Some entirely new rooms can be accessed.
 * 's structures are in better condition, instead named . The Precipice is also more intact and no longer a dead end, now connecting to as well as the rest of the region.
 * Looks to the Moon has not collapsed yet.
 * contains no mobile Rot, and the only traces of it are a (greatly decreased) population of Proto-Daddy Long Legs in Unfortunate Development. The zero-gravity does not turn off either.
 * is completely free of Rot.

Stats
Spearmaster uses Hunter's base stats.

[*] Throwing skill affects velocity and trajectory.

Food
Spearmaster can create Spears from their tail at no cost by pressing and holding pick up if they have an empty hand, and is able to hold 2 of them at the same time.

Having no mouth, the Spearmaster instead siphons nutrients from living plants and creatures using their own Spears. Spears must be self-made to leech and lose this ability if they are dropped or thrown, signified by a gradual color transition from white to black. Overkilling creatures doesn't provide more nutrition, as creatures in their death animation no longer provide food when speared.

The amount of hunger pips filled by each creature per hit defaults to 1. The table below lists the exceptions: [*] Mushrooms and Karma Flowers still grant their regular effects upon being speared. [†] Rain Deer and Stowaways are immune to Spearmaster's Spears, as they fall out. [‡] Popcorn Plants are rendered unusable upon being speared. [§] Giant Jellyfish instantly die upon being speared.

Tips

 * Spearmaster's ability to create Spears makes it very easy to befriend s, as Spears can be traded with them indefinitely.
 * This also allows Spearmaster to pass s easily, as Scavengers will accept four Spears as payment.
 * Spearmaster is highly adept at movement tech that requires throwing objects, such as throw-boosting and extended slides, as they can simply create Spears to serve as those objects.
 * Starving Spearmaster deals significantly less damage, but still gains full nutrition from hits. This can be meaningful in places with lots of weak prey, such as Squidcadas in Sky Islands.

Trivia

 * Spearmaster has a habit (or hobby) of drawing on the ground what they have come across during their journey, using their own-created Spears.
 * The sketches Spearmaster draws include: themselves holding two Spears, a Scavenger, a Lizard, a Pole Plant, an Eggbug, an Iterator (Likely Seven Red Suns), and a small depiction of an outside landscape.
 * The Spears that Spearmaster produces are nearly identical in function to normal Spear. There are, however, a couple differences;
 * They don’t conduct electricity, and therefore are safe to touch when lodged into an active electrical coil.
 * They get stuck ins and instead of bouncing off.
 * They have separate dialogue when shown to.


 * After Five Pebbles removes Spearmaster's pearl from their chest, a cross-shaped scar will be left, which visibly fades away over multiple cycles.
 * Seven Red Suns (SRS), one of the Iterators, is the one who sent Spearmaster on their quest. SRS makes an appearance on the campaign page after one of Spearmaster’s endings.
 * Through LttM commenting that Spearmaster’s body adaptation seemed impossible via natural means, along with multiple communications that the Spearmaster can find along their journey saying so, it can be discerned that Spearmaster is a purposed organism, designed for survival in the harsh environment.
 * No Significant Harassment, through one of the transmissions, also implies that there were more purposed organisms sent out as messengers by Iterators even before Spearmaster.