Saint

''Frail and armed with a long tongue. Your journey will be one of perfect enlightenment, but walking this path requires patience, caution and complete attunement with the world.''

The Saint is one of five playable Slugcats in the Downpour DLC. They begin the game in Windswept Spires, and have a variety of unique mechanics, including the ability to grapple and swing from walls and ceilings with their long tongue, which can be extended and retracted by pressing up and down. Saint is unable to throw spears. To compensate, they have an enormous hidden power, which can only be awakened at the end of their pilgrimage.

Food
4 food pips are required to hibernate, while up to 1 may be stored for the next cycle.

General Changes

 * Eating meat will bestow no food, and will slightly stun Saint.
 * Spears cannot be properly thrown and instead will spin in the air and fall down after a short distance.
 * Echoes can be met with any Karma level, and will raise Karma by 1
 * Saint starts with a maximum Karma level of 2
 * Rain is not present. Instead, snowfall gradually increases into a blizzard, decreasing your temperature until you hibernate or freeze.
 * The Rain timer is removed, and instead a temperature bar is found below your food bar. Saint will change color depending on temperature.

Tongue
Saint possesses a long tongue they can use to grapple onto walls or ceilings, much like a Grapple Worm. This tongue can be extended or retracted by holding Up or Down. Jumping while grappled will de-attach the tongue from the surface, and will give Saint upward momentum.

World Changes

 * Snow rains all over the surface, and every area is renamed to show the passage of time.


 * Five Pebbles is collapsed, and has fallen on top of Shaded Citadel.
 * Drainage System is replaced with The Undergrowth, a humid jungle environment unaffected by the cold. an Echo can be found there.


 * Filtration System is larger, and instead of leading to the Depths, it connects to Rubicon. Rubicon cannot be accessed without 10 maximum Karma.

Attunement
Once Saint meets every Echo and reaches a maximum Karma level of 10, they unlock the ability to fly and Ascend creatures, instantly killing them. Saint can take flight by pressing Grab and Jump while airborne. Pressing Throw will give you an aiming reticle controlled by the movement keys. After some time, an explosion will appear at the aiming reticle, killing anything in a slight area of effect. These kills do not count for the score tally after finishing the campaign.

The ascension attack works on any creature in the game, including s,, and.