Worm Grass



Worm Grass, sometimes called "Living Grass," is a carnivorous plant that is made up of lots of tube-like shapes sticking out of the ground. It is found mostly in the lower western regions of the world, being particularly threatening in Farm Arrays and Subterranean. Worm Grass will attempt to grab and eat nearly anything that moves. Worm Grass serves as more of an obstacle than an active threat. Worm Grass cannot be killed or deterred and must instead be avoided.

There are two different types of worm grass:


 * Black Worm Grass: This grass type is found in select areas in the Outskirts and Subterranean. Black Worm Grass usually is shorter and less plentiful than its red counterpart, serving mainly as a nuisance for the player to avoid.
 * Red Worm Grass: This grass type is found in the Farm Arrays. Red Worm Grass is usually larger than its black counterpart, and tends to be found in massive swaths which require the player to ride a Rain Deer in order to pass it.

Both varieties of Worm Grass have a bright blue tip that lights up when 'active'. When the grass is idle due to not sensing any prey, the light will blink out and the grass will go still, making it harder to spot. Worm Grass will take longer to firmly latch on to prey if initially still, compared to the time it takes when it is already active. The strength of Worm Grass's grip depends on its height - short patches can be escaped with ease, but jumping into the tallest patches is an almost guaranteed death. Once caught, a creature may struggle for 5-10 seconds, but if they are not able to break free then they will be pulled underground and consumed without leaving any remains.

[[File:Living grass.gif|thumb| The player riding above red Living Grass in Farm Arrays.
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Rain Deer can stride over even the tallest grass patches with their long legs, and the player can hitch a ride on their antlers to cross terrain which might otherwise be impassible.

Unlike Monster Kelp, Worm Grass hunts by sight and is insensitive to sound and movement. This does not give the player much of an advantage against the grass, but it can be used to detect creatures off-screen. Rain Deer are easily spotted by Worm Grass from far away, and by judging the grass' reaction over time, the player can determine which direction they are walking. Unfortunately, Worm Grass will not usually detect the presence of Vultures due to their tendency to remain near the top of the screen.

Trivia

 * Green Lizards are uniquely coded to be immune to Worm Grass. Rain Deer can be grabbed if they get low enough, but they cannot be consumed.
 * If the player is eaten while carrying a Vulture Mask, the mask will not be devoured, but if a Vulture is eaten it will be.
 * When there are enough Rain Deer above a patch of Red Worm Grass, it's possible to run through the grass, as the Worm Grass will be distracted, though this is not recommended due to the high risk involved.
 * Worm Grass is the only living plant in the game that is completely invulnerable, with Pole Plants and Monster Kelp both able to be killed.
 * If the player makes contact with the Worm Grass while holding a Vulture Grub, the grub will die almost instantly, so the player must store the grub in the slugcat's stomach to keep it safe. This is also true of the Grappling Worm, though it cannot be stored in the slugcat's stomach.