Snail

A snail is a creature that lives in watery regions, such as the Drainage System. It is a passive creature; it will not actively hunt Slugcats, but if spooked it will pop and knock any living thing unconscious.

Abilities/Behavior
Snails attack by emitting a powerful shock-wave that stuns anything near it. This can be used as a valuable tool to stun enemies or traverse rooms, but you must be careful, as it can stun you too. They can be used as a particularly useful tool against leeches.

When the player holds a snail, it will not pop unless the player falls from a high place or takes a hard impact. If the snail is hit by a rock or spear, it will also pop. Once they throw the snail, it will pop a few moments later. Snails will pop regardless if they're dead or alive, though only live snails can pop voluntarily (they can pop without being thrown or hit).

When held, snails also give a boost to many forms of aerial movement including longjumps, backflips, and walljumps. Though, the player may find it hard to grab onto a vertical pole with a snail.

After being dropped, snails will tend to run away from the slugcat, and will stop to hide in their shells if the player comes close. This is often when they voluntarily pop.

Trivia

 * While not hunted or eaten by lizards, snails can still be eaten by other creatures such as daddy long legs or scissorbirds.