Endings

Survivor’s ending occurs upon reaching the Void Sea. Swimming down, a large number of s are seen. One of them takes an interest in Slugcat and swims closer to watch its descent. It then reaches out a 'tentacle', hooking onto Slugcat and dragging them down at an incredibly high speed before releasing them and swimming away. After some time, a bright glow appears, prompting Slugcat to swim towards it. Soon after, other identical Slugcats that follow the player's movement join them. Upon reaching the source of the light, a cutscene is triggered, showing Survivor swimming through the Void Sea, seeing their family, then floating up before a glowing Slugtree.

Monk's ending is identical to Survivor's until the ending cutscene, which shows the Monk reaching their hand out towards Survivor.

Hunter's Ascension ending is identical to Survivor's and Monk's until the ending cutscene, which shows Hunter curled up and floating cupped in an Iterator's hands.

The following endings are achievable after completing 's campaign, which permanently unlocks the Outer Expanse Gate for both Survivor and Monk.

This ending is achieved by reaching Journey's End as Survivor. The Survivor arrives at the Slug Tree, finding it abandoned, as the Slugcats that once resided there had now migrated. The ending cutscenes are dependent on the number of s Survivor has.

Similarly to Survivor, this ending is achieved at Journey's End. Depending on whether Survivor's Outer Expanse ending has been achieved beforehand, the Monk either finds the Slug Tree empty, or the Survivor along with any Slugpups in their ending.