Downpour

Rain World: Downpour is a paid DLC released for PC on Jan 19th 2023, and consoles on July 11th 2023. Initially developed as the More Slugcats Mod by the community, it was brought on as official content when Akupara Games became Videocult's publisher, after Adult Swim. Downpour also incorporates several other community-made projects, including Jolly Co-op, Expedition, and Rain World: Remix, a free update to the vanilla game adding accessibility and quality of life options.



Overall, the DLC aspect of Downpour consists of a prepackaged bundle of mods that are enabled and configurable via the Remix menu;
 * Expedition
 * Jolly Co-op
 * More Slugcats Expansion

Most of the information here refers to content added by the More Slugcats Expansion, or MSC for short, while the content of Expedition and Jolly Co-Op are covered on their own respective pages.

= Collection Menu = The Collection Menu is an additional tab on the main menu, which records and allows you to view the contents of Colored Pearls that have been transcribed within Story or Expedition Mode, in addition to the collectible Broadcasts within 's campaign. The interface consists of a vertical 5 by 13 grid of buttons on the left side, for a total of 65 entries (30 unique Pearls and 35 Broadcasts). Each entry is initially undiscovered and blanked out with a question mark, and once discovered become interactable buttons labeled with a colored icon of the respective Pearl / Broadcast. On the right is a readout of the currently selected entry, which displays "[ Collection Empty ]" when none are selected.

When a discovered Pearl entry is selected, the available transcriptions of that entry are displayed as one or more buttons at the top right corner of the entry readout; where undiscovered transcriptions are labeled with a question mark, and replaced by an icon of an Iterator head when discovered. These buttons display the type of transcription when highlighted, and switch the readout to display the corresponding transcription when selected.

There are 4 unique types of transcriptions, each with a different icon/color, and a corresponding colored question mark when undiscovered;
 * [[File:Icon_LTTM.png]] Looks to the Moon's Transcription
 * [[File:Icon_LttM_Unread.png]] Undiscovered Transcription
 * [[File:Icon_LTTM_past.png]] Looks to the Moon's Transcription (Pre-Collapse)
 * [[File:Icon_LttM_Past_Unread.png]] Undiscovered Transcription
 * [[File:Icon_LTTM_future.png]] Looks to the Moon's Transcription (Future)
 * [[File:Icon_LttM_Future_Unread.png]] Undiscovered Transcription
 * [[File:Icon_FP.png]] Five Pebble's Transcription
 * [[File:Icon_FP_Unread.png]] Undiscovered Transcription

Special
= Base Game Region Changes =

Outskirts
New Rooms:
 * GATE_OE_SU
 * SU_B14SAINT
 * SU_CAVE01
 * SU_CAVE02
 * SU_PUMP03
 * SU_S05
 * SU_CAVE03
 * SU_CAVE04
 * SU_CAVE05
 * SU_PMPSTATION01
 * SU_INTRO01
 * SU_PS1
 * SU_VR1

Modified Rooms:
 * SU_B05
 * SU_B06
 * SU_C01
 * SU_C02
 * SU_C04
 * SU_S04

Industrial Complex
New Rooms:
 * GATE_HI_VS
 * HI_C15
 * HI_A28

Modified Rooms:
 * HI_B14
 * HI_A16
 * HI_B03
 * HI_A18
 * HI_C04
 * HI_C14

Drainage System
New Rooms:
 * GATE_DS_CC
 * DS_GUTTER01
 * DS_GUTTER02
 * DS_GUTTER03
 * DS_GUTTER04
 * DS_GUTTER05
 * DS_RIVSTART

Modified Rooms:
 * DS_A25
 * DS_A21
 * DS_B03
 * DS_B06
 * DS_B08
 * DS_C01
 * DS_C02
 * DS_C04

Garbage Wastes
New Rooms:
 * GATE_GW_SH
 * GW_A25
 * GW_S09
 * GW_EDGE01
 * GW_EDGE02
 * GW_EDGE03
 * GW_EDGE04
 * GW_EDGE05
 * GW_B01_PAST
 * GW_TOWER01
 * GW_TOWER02
 * GW_TOWER03
 * GW_PIPE01
 * GW_PIPE02
 * GW_B09_PAST
 * GW_C10_PAST
 * GW_A10_PAST
 * GW_PIPE03
 * GW_PIPE04
 * GW_B06_PAST
 * GW_C04_PAST
 * GW_TOWER04
 * GW_PIPE05
 * GW_PIPE06
 * GW_PIPE07
 * GW_PIPE08
 * GW_TOWER05
 * GW_TOWER06
 * GW_PIPE09
 * GW_PIPE10
 * GW_PIPE11
 * GW_C01_PAST
 * GW_TOWER07
 * GW_TOWER08
 * GW_TOWER09
 * GW_A11_PAST
 * GW_A13_PAST
 * GW_PIPE12
 * GW_PIPE13
 * GW_C02_PAST
 * GW_D01_PAST
 * GW_TOWER10
 * GW_TOWER11
 * GW_TOWER12
 * GW_TOWER13
 * GW_TOWER14
 * GW_TOWER15
 * GW_C06_PAST
 * GW_E02_PAST
 * GW_ARTYSCENES
 * GW_ARTYNIGHTMARE

Modified Rooms:
 * GW_A24
 * GW_C04
 * GW_C05

Shoreline
New Rooms:
 * GATE_UW_SL
 * GATE_SL_MS
 * GATE_MS_SL
 * GATE_SL_CL
 * GATE_SL_VS
 * SL_TUNNELA
 * SL_C06SAINT
 * SL_C14
 * SL_C15
 * SL_WALL02
 * SL_WALL05
 * SL_S15
 * SL_BRIDGEEND
 * SL_EDGE01
 * SL_EDGE02
 * SL_BRIDGE01
 * SL_S13
 * SL_ECNIUS01
 * SL_ECNIUS02
 * SL_ECNIUS03
 * SL_ROOF04
 * SL_MOONTOP
 * SL_ACCSHAFT
 * SL_ROOF03
 * SL_TEMPLE
 * SL_STOP
 * SL_ROOF01
 * SL_WALL06
 * SL_C16
 * SL_I02
 * SL_SCRUSHED
 * SL_B10
 * SL_B11
 * SL_B02SAINT

Modified Rooms:
 * SL_A05
 * SL_A14
 * SL_AI
 * SL_C02
 * SL_C04
 * SL_C06
 * SL_C07
 * SL_C09
 * SL_D01
 * SL_D02
 * SL_D03
 * SL_E02
 * SL_F01
 * SL_H02

Shaded Citadel
New Rooms:
 * GATE_GW_SH
 * SH_HELPOUT
 * SH_LEDGE
 * SH_OVERHEAD
 * SH_CURVE
 * SH_scavshop
 * SH_HALL
 * SH_KELP
 * SH_S11
 * SH_GOR01
 * SH_GOR02
 * SH_E03RIV
 * SH_E01RIV
 * SH_E04RIV
 * SH_H01RIV

Modified Rooms:
 * SH_A17
 * SH_A19
 * SH_B06
 * SH_B10
 * SH_B11
 * SH_C02
 * SH_C11
 * SH_D01
 * SH_E01
 * SH_E02
 * SH_S08

The Exterior
New Rooms:
 * GATE_UW_LC
 * GATE_UW_SL
 * UW_PREGATE
 * UW_D05RIV
 * UW_A04RIV
 * UW_C02RIV
 * UW_A05RIV
 * UW_C01RIV
 * UW_A06RIV
 * UW_E04RIV
 * UW_A11RIV
 * UW_J02RIV

Modified Rooms:
 * UW_A12
 * UW_A13
 * UW_B01
 * UW_C05
 * UW_H01
 * UW_I01
 * UW_S07

Five Pebbles
New Rooms: (None)

Modified Rooms:
 * SS_C03
 * SS_D02
 * SS_D03
 * SS_E03
 * SS_I03

Chimney Canopy
New Rooms:
 * GATE_DS_CC
 * CC_H01SAINT
 * CC_SHAFT01x
 * CC_SHAFT02
 * CC_SUMP01
 * CC_SUMP02
 * CC_STRAINER01
 * CC_SUMP03
 * CC_CLOG
 * CC_S06
 * CC_STRAINER02
 * CC_SUMP04
 * CC_STRAINER03
 * CC_OUTPUT
 * CC_S07
 * CC_SUMP05

Modified Rooms:
 * CC_B04
 * CC_B10
 * CC_B11
 * CC_C03
 * CC_C09

Sky Islands
New Rooms:
 * GATE_SI_VS
 * SI_A30
 * SI_B15
 * SI_B16
 * SI_D09
 * SI_A31
 * SI_S06
 * SI_SAINTINTRO
 * SI_A03x
 * SI_C01x
 * SI_C06x
 * SI_B07x
 * SI_B02x
 * SI_A08x
 * SI_A09x
 * SI_F01
 * SI_D08

Modified Rooms:
 * SI_A07
 * SI_B01
 * SI_B03
 * SI_B09
 * SI_B13
 * SI_C02
 * SI_C04
 * SI_C07
 * SI_C08
 * SI_D07

Farm Arrays
New Rooms:
 * LF_D09
 * LF_M01
 * LF_M02
 * LF_M03
 * LF_M04
 * LF_M05

Modified Rooms:
 * LF_A03
 * LF_C03
 * LF_D01
 * LF_D06
 * LF_D07
 * LF_D08
 * LF_E01
 * LF_H01
 * LF_H02
 * LF_J01

Subterranean
New Rooms:
 * GATE_SB_OE
 * GATE_SB_VS
 * SB_E07
 * SB_B04
 * SB_S10
 * SB_C10
 * SB_G04
 * SB_E05SAINT
 * SB_GOR01
 * SB_GOR02
 * SB_GOR02SAINT
 * SB_GOR02RIV
 * SB_TESTB
 * SB_TESTC
 * SB_C02
 * SB_TOPSIDE
 * SB_S09
 * SB_J10
 * SB_C11

Modified Rooms:
 * SB_A06
 * SB_C06
 * SB_C08
 * SB_C09
 * SB_C01
 * SB_D03
 * SB_D07
 * SB_E01
 * SB_E04
 * SB_E05
 * SB_E06
 * SB_F01
 * SB_F02
 * SB_F03
 * SB_H03
 * SB_I01
 * SB_J03
 * SB_S06