Scavenger

Appearance:
Scavengers are creatures in Rain World that live in groups, and carry items. They appear as if they wear horned/spiked masks; and have spears on their back as well as rocks on their waist. They are skinny, and can walk on their legs, or crawl; they are unable to jump. They also have a wide variety of eye colors and body colors, such as green, purple, red, orange, brown, black, and white.

Behaviour:
Scavengers are not always hostile; most of the time they may either run away when they see you, or may attempt to throw spears and rocks at you. Scavengers will react to your behaviour: moving while carrying weapons will agitate them - agitated scavengers will throw debris at slugcat, or even attempt warning shots using spears. To prevent agitating scavengers, it is suggested that slugcat drop their weapons and crouch down to show they are not a threat.

Slugcat may build their relationship with scavengers, such as befriending them by offering them items of value such as pearls (and often times receiving weapons in exchange) or offering them other items such as spears. Scavengers will also accept vulture masks as gifts. Befriending scavengers will count towards the Chieftain achievement, and scavengers may even follow slugcat into their hibernation chamber and/or accompany them throughout the zone, and may even protect them from predators. Slugcat may also make enemies of the scavengers, by attacking them or stealing their items while not befriended. Being enemies with scavengers is difficult, as they possess superior weapons and good aim, and vastly outnumber slugcat.

They live in groups as small as 2 to as large as 7, have a leader, and are social creatures. Although they live in groups, each scavenger has their own opinion and relationship with slugcat.

Sometimes dropped items will be picked it up and used by them.

Scavengers are curious, and will investigate noises, observe mysterious creatures and even attempt to interact with the Yellow Guide at times. They may also attack lizards, and if slugcat helps them, it will count towards befriending them.

Some of them have custom weapons, such as spears tied with red cloth on the tip. These spears are explosive, as well as the red rocks they carry. If befriended, you can take these weapons from them and use them. They are very effective against stronger enemies, and can even be used to take down vultures, tough lizards, and Daddy Long Legs.

If a Scavenger is injured, a Scavenger of the same tribe may attempt to drag the injured one away from harm.

Tips:

 * It is possible to steal a Scavenger's weapons by running towards the weapons and grabbing them, but be careful to avoid the Scavengers' Spears.


 * Scavengers can be befriended by dropping pearls at their feet.
 * Avoid moving too quickly around them when you first encounter them - staying low to the ground and moving slowly will keep them calmer.
 * If you give pearls to Scavenger Merchants, they will give you Scavenger items. Alternatively, these can be stolen. Scavengers may remember the theft, and act aggressively on the next cycle.
 * There is infighting between different Scavenger tribes, identified by differing coloration.
 * If you are being hunted by Scavengers, attempt to retreat to a larger creature, such as a Centipede, Lizard, or even the feared Vultures. They will either retreat from the predator, or, if in a larger, armed group, fight it via throwing spears, bombs, and everything else nearby.

Trivia:

 * Scavengers will throw objects at the yellow guide out of curiosity. This will cause the yellow guide to disappear for some time, but the guide will reappear later, as they can not be killed.
 * They seem to have only two slots to hold items much like slugcat, but can hold extra items such as spears on their back. They will drop everything they're holding, even what's on their back, in order to grab a pearl dropped at their feet. This opportunity may be used to take their items peacefully.
 * In some areas, Such as the Shaded Citadel and Industrial Complex, Scavengers will become nomadic, randomly appearing in areas of the map. However in some areas, such as the Outskirts or Farm Arrays, Scavengers will form a community around a red skull with long antlers on a stick. These are tolls, and unless slugcat has befriended the scavengers fully, must provide a pearl to avoid being attacked when passing through. Alternatively, slugcat may pay using other items, or even run through without paying. Scavengers will become aggressive if this is done, but generally will not chase slugcat past the next room.
 * Scavengers are responsible for hidden rooms around the world, unmarked with the usual tunnel symbols. They typically contain Bombs and Spears (both exploding and regular), and even pearls. On some occasions they can be seen retreating into these hidden rooms. These rooms can be very useful if a lizard is chasing slugcat, due to the amount of weapons.