Brother Long Legs

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"Brother Long Legs"
Details
Code name
BrotherLongLegs
Aggressive
100 (Core)
1.7 (Tentacles)
Food Pips

5 🌕 As Hunter

5 🌕 ✔️DLCAs Artificer

2.5 🌕 ✔️DLCAs Gourmand

0.25–1 🌕 ✔️DLCAs Spearmaster

Points
14
Regions

As any Slugcat: Garbage Wastes

As Hunter: Shoreline

Downpour Regions

As Gourmand: Garbage Wastes

As Rivulet: Garbage Wastes, The Rot

As Saint: Silent Construct

Damage Multipliers
Explosive33.33x

The Brother Long Legs, or BLL for short, is an early-game threat found mostly in the bottommost areas of Garbage Wastes. They have a large health pool and are difficult to dispatch but have very few senses. They provide a challenge for those who wish to pass through the bottom of Garbage Wastes or those who wish to ally with Scavengers.

Appearance

Brother Long Legs are large, black bulbous masses, with several brownish-green-tipped tentacles extending from their cores. Each core is accented with a brownish-green X shape. The number of cores and tentacles they have may vary. In ✔️DLC The Rot, Brother Long Legs appear as blue similar to the color of Daddy Long Legs.[v1.9 Downpour only]

Proto Brother Long Legs

Main page: Proto Rot

Tips

Combat

Brother Long Legs have too much health to be reasonably killed with standard Spears, and they tend to investigate the source of thrown weapons, making combat risky and impractical. Spears may be used to disable and escape from their tentacles if necessary. Tentacles that are damaged, but not deactivated, are intermittently stunned, which is more likely to occur the lower their health is. An Explosive Spear to the core can kill a Brother Long Legs instantly.

A Brother Long Legs moving through a connection pipe

Stealth

As Brother Long Legs are both blind and deaf, they are easy to sneak past. They usually patrol linearly around the rooms they spawn in, investigating anything that touches them, thus as long as they are given a wide berth, they are unlikely to notice anything that passes by. It is sometimes better to not throw anything at them, as this makes them head straight to the location it was thrown from.

Evasion

Once a Brother Long Legs has locked onto a target, it gives chase until it loses the trail, then continues patrolling its room. They are slow in comparison to other predators, but they can easily traverse uneven terrain, meaning that they may catch up quickly if their prey struggles to navigate. Additionally, they can move through connection pipes, meaning that moving to a different room does not guarantee safety. Brother Long Legs temporarily shut down after eating a creature, so feeding them other creatures may provide an opportunity to escape.

Abilities & Behavior

Senses

Brother Long Legs are completely blind and deaf and rely entirely on touch.

Relationships

Default relationship Wants to eat (1.0)
Ignores Overseers (0.0)  •  Batflies (0.0)  •  Red Leeches (0.0)  •  Sea Leeches (0.0)  •  Pole Plants (0.0)  •  Monster Kelp (0.0)  •  Garbage Worms (0.0)  •  Grappling Worms (0.0)  •  Brother Long Legs (0.0)  •  Daddy Long Legs (0.0)  •  Leviathans (0.0)  •  Guardians (0.0)
Wants to eat Infant Noodleflies (0.15)  •  Dropwigs (0.1)

Variants & Attributes

Brother Long Legs vary somewhat in appearance, having different numbers and sizes of bulbs and tentacles randomly connected, and having slightly different shades of brownish green.

Trivia

  • Brother Long Legs and Daddy Long Legs are jointly one of the 10 backer-created creatures.
  • Brother Long Legs are unable to eat creatures that exceed their own mass, such as Green Lizards or Vultures.
  • From the ✔️DLC Spearmaster's campaign it can be seen that the Brother Long Legs are a descendant of the much larger ✔️DLC Mother Long Legs initially dumped into the Garbage Wastes at the time of the Spearmaster's journey.