Dreams

From Rain World Wiki
Jump to navigation Jump to search

This article needs clean-up to meet quality standards.

Please feel free to help after consulting our Style Guide.

SPOILER WARNING
This section contains major plot details. If you have not made significant progress in the game, then it is recommended that you read no further!


Dreams are a mechanic closely tied to Hibernation. As the player progresses through the game, they will encounter one-time cutscenes known as dreams. These occur when certain parameters have been filled.

Monk and Survivor's dreams may be separated into 4 categories, in descending order of priority: Iterator, Void, Overseer and Family dreams. All of them can be predicted due to to their defined requirements.

Iterator Dreams

Iterator dreams happen after meeting Looks to the Moon or Five Pebbles.

SPOILER WARNING: LttM
This section contains major plot details from the "LttM" region and beyond. If you have not progressed past this region, then read no further!


The dream sequence that plays after meeting Looks to the Moon if Slugcat did not steal any Neuron Flies.
The dream sequence that plays after meeting Looks to the Moon if Slugcat stole any Neuron Flies.
Spoilers end here.
SPOILER WARNING: 5P
This section contains major plot details from the "5P" region and beyond. If you have not progressed past this region, then read no further!


The dream sequence that plays after meeting Five Pebbles.
Spoilers end here.

Void Dreams

SPOILER WARNING: Ending
This section contains major plot details from the end of the game. If you have not yet completed the game on any difficulty, then read no further!


Void dreams occur when sheltering inside of Subterranean. The upwards dream plays when Sheltering in Subterranean for the first time and takes higher priority over the downwards dream, which plays when Sheltering for the first time inside SB_S01 (the final Shelter in Filtration System above the entrance to the Depths) - or the second time if the first time triggered the upwards dream instead.
Void up dream sequence
Void down dream sequence
Spoilers end here.

Overseer Dreams

Four cycles must first pass before the player can encounter an Overseer dream, as well as there needing to be at least two cycles in between each. Additionally, they only play if the Overseer does not dislike Slugcat. Overseer dreams have a specific order; progression through it cannot go backwards, but may skip a dream if the requirements of the following one are met earlier. The first Overseer dream plays if only the basic requirements are met; the second one plays if the Overseer has shown projections of Looks to the Moon during the previous cycle, and Slugcat has slept in Garbage Wastes or Shaded Citadel at least two cycles before; the third Overseer dream plays in Shoreline.

The first Overseer dream sequence.
The second Overseer dream sequence, featuring the Overseer showing a projection of Looks to the Moon to the Slugcat
The third Overseer dream sequence, showing Slugcat doubting the Overseer inside of Shoreline.

Family Dreams

Family dreams only occur if no other dream has higher priority and the previous dream was at least 3 cycles before. Like Overseer dreams, their order of appearance is defined. The first family dream plays if only the basic requirements are met; the second family dream plays at least eight cycles after the first one; the third family dream plays at least seven cycles after the second one; the final family dream (which notably shares the art of the void up sequence) plays at least 15 cycles after the third one.

The first dream sequence, featuring a group of Slugcats sleeping in a pile.
The second dream sequence, a continuation of the first, showing a young Slugcat sleeping alone.
The third dream sequence, known as the acceptance dream, showcasing Slugcat with three Slugcat ghosts behind them.
SPOILER WARNING: Ending
This section contains major plot details from the end of the game. If you have not yet completed the game on any difficulty, then read no further!


The fourth dream sequence, sharing the void up dream artwork.
Spoilers end here.

Downpour-Exclusive Content

This section contains content exclusive to the Downpour DLC. This content is not available in the base game.


Gourmand Dreams

SPOILER WARNING: Gourmand
This section contains major plot details from Gourmand. If you have not made significant progress or completed the game as Gourmand, then read no further!


Gourmand has sequential dreams depicting the cave drawings seen in the ending of their campaign.

The first dream scene, depicting Gourmand crafting an explosive spear, surrounded by a Grenade, a Cherrybomb, a Spore Puff, and a Beehive.
The second dream scene, depicting Gourmand crushing a Lizard with a slam attack.
The third dream scene, depicting Gourmand wrestling a Pole Plant.
The fourth dream scene, depicting Gourmand stabbing a Vulture from above.
The fifth dream scene, featuring Gourmand laying on top of a giant fruit.
Spoilers end here.

Artificer Dreams

SPOILER WARNING: Artificer
This section contains major plot details from Artificer. If you have not made significant progress or completed the game as Artificer, then read no further!


Artificer is the only character to feature playable dream sequences. These dreams are in a set sequence depicting their backstory.

Artificer once had two Slugpups, one green and one blue, but they were both killed by Scavengers due to one taking a Pearl from a Scavenger Toll. Because of this, Artificer has taken perpetual revenge on the Scavengers.

After the fifth dream or after the player has killed the Chieftain Scavenger, all dreams are replaced with a single nightmare. In this nightmare, the Artificer is locked in a small tunnel room with no exits, and the only thing they are able to do is (optionally) kill a scavenger locked in with them. During this nightmare, the regular "dream" sound effect that plays is heavily distorted and drawn out.

Other creatures may still appear in these dream sequences and interact with the Artificer and their Slugpups, such as Vultures, though these have no effect on the ensuing dreams even if Artificer or their children are attacked or killed. Almost all of Artificer's dreams take place in a single room in Garbage Wastes that is otherwise inaccessible. The different dreams are just different screens of the same room.

One of the rooms that the nightmares may take place in.
Spoilers end here.

Saint Dreams

SPOILER WARNING: Saint
This section contains major plot details from Saint. If you have not made significant progress or completed the game as Saint, then read no further!


While Saint has no actual dream sequences, after visiting the final Echo to get to max karma, a sequence very mechanically similar to a dream plays.

The sequence that plays after reaching max karma as Saint
Spoilers end here.

Downpour-exclusive content ends here.