Hunter Long Legs
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This section contains major plot details from several campaigns. If you have not made significant progress or completed the game as the Slugcats listed above, then read no further!
"Hunter Long Legs"![]() | ||||
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Code name |
HunterDaddy | |||
Aggressive | ||||
50 | ||||
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Points |
14 | |||
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Hunter Long Legs is a rare creature in the Downpour DLC, which spawns under specific requirements exclusively while playing as Gourmand.
Appearance[edit | edit source]
Hunter Long Legs takes the appearance of the corpse of the Hunter overtaken by a mass of flesh-colored tendrils, similar to the Rot (
Brother Long Legs⋅
Daddy Long Legs⋅
Mother Long Legs). There also appears to be a wound in the core of the Hunter Long Legs. Individual instances of Hunter Long Legs have varying appearances which depend on internal variables. Due to this, the appearance of Hunter Long Legs varies from cycle to cycle.
Spawning[edit | edit source]
Hunter Long Legs spawns only when playing as Gourmand. An appearance of the Hunter Long Legs is only triggered if the player has failed a
Hunter playthrough on the same save slot. The Hunter Long Legs appears in whatever room the Hunter playthrough was failed in. This is similar to how
Karma Flowers appear in
Survivor and
Monk's campaigns.
However, if the Hunter playthrough was failed via starvation, the Hunter Long Legs does not spawn in Gourmand's save file.
Tips[edit | edit source]
Combat[edit | edit source]
Due to their ability to see and not possessing the same one hit kill weakness by an Explosive Spear to the core as other rots it poses a feasible challenge to subdue this creature. It's recommended to stay a safe distance from them in order to not get seen by while hitting them. It's important to note that while the
Gourmand does 3 damage with their first Spear throw, this is reduced to 0.3 damage until they regain their breath.
Stealth[edit | edit source]
Hunter Long Legs possessing sight makes them more difficult to sneak past than other mobile rot cysts, but as long as the player stays out of their line of sight and keeps low to the ground, they shouldn't get alerted.
Evasion[edit | edit source]
Hunter Long Legs isn't fast enough and can slowly be outpaced by the walking speed of a Slugcat, although in circumstances the Hunter Long Leg might be blocking a path or a pipe that is necessary for progression, try to lure them far enough and find a tunnel that connects to the other side from a safe distance away from them, or find a higher elevated platform to jump over them.
Abilities & Behavior[edit | edit source]
Hunter Long Legs have a similar behavior to most Rot cysts; track prey down when given the opportunity and consume accordingly.
Sight[edit | edit source]
Curiously, unlike any other Rot cysts, Hunter Long Legs has the ability of sight, making them a much bigger threat then the aforementioned cysts, on top of the inherited hearing that most of them share.
Relationships[edit | edit source]
Default relationship ![]() | Eats(1) |
Ignores | ![]() ![]() |
Trivia[edit | edit source]
- Judging from
Five Pebbles's dialogue it can be assumed this is what happens after the
Hunter succumbs to their illness, which is implied to be the
Rot.
- The Hunter Long Legs is one of 4 creatures added in Downpour to not have an arena unlock. The others are the
Train Lizard, the
Chieftain Scavenger, and the
Stowaway.
- In
Five Pebbles's chamber, they spawn in the middle of the floor. This prevents Gourmand from speaking to Five Pebbles as they either fall directly onto them or they hear them land.
- If spawned in
Looks to the Moon's chamber, the default CheckStrayCreature dialogue occurs. Hunter Long Legs is the only Rot creature that does not share the Rot joke dialogue.
- While the Hunter Long Legs is exclusive to
Gourmand, if spawned in through use of mods,
Hunter,
Artificer, and
Spearmaster can still eat them.
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