Looks to the Moon (region)


This section contains major plot details from Spearmaster. If you have not made significant progress or completed the game as Spearmaster, then read no further!
"Looks to the Moon" | |||||||
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Information | |||||||
Connections (Karma requirements) |
![]() ![]() • Struts ![]() | ||||||
Code Name |
DM (Depths of Moon) | ||||||
Subregions |
Struts Vents Abstract Convergence Manifold Memory Conflux Luna Neural Terminus | ||||||
Rooms (Screens) |
94 (282) | ||||||
Shelters |
12 | ||||||
Threat music |
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This page refers to a Spearmaster-exclusive region. For the Shoreline subregion of the same name, see Looks to the Moon (subregion).
Looks to the Moon is a region exclusive to the Downpour DLC, with Spearmaster being the only Slugcat that can access it. It is the superstructure of
Looks to the Moon (character) prior to its collapse, taking an appearance and layout akin to
Five Pebbles, only contrasted by a larger abundance of creatures and prominent visual differences.
Overview[edit | edit source]
The region is Looks to the Moon's superstructure before it collapsed. It consists of an amalgam of open air spaces acting as the exterior of the prime superstructure, spider infested vents, and a sprawling internal complex with fluctuating gravity and various chambers. Looks to the Moon contains various dilapidated chambers, having jutting pieces of rebar and dim red lighting.
Both Looks to the Moon's and Five Pebbles' own can are connected by a bridge, which becomes The Precipice once Looks to the Moon collapses.
Looks to the Moon herself can also be met at the heart of her superstructure, revealing quite a bit of important information. While more aloof than her future self, she's still friendly enough to not kill the Spearmaster, as well as replenishing all necessary and stored food pips .
Creatures[edit | edit source]
Looks to the Moon | Creatures | |
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Spearmaster | ||
Objects | ||
Spearmaster |
Points Of Interest[edit | edit source]
Bright Yellow Pearl
Looks to the Moon. Looks to the Moon has unique dialogue if these pearls are brought to her in her Pre-Collapse state.
Subregions[edit | edit source]
Struts[edit | edit source]
A largely vertical area similar in design to The Leg, only differing due to the baby-blue colouration of the glyphs paired with an abundance of chartreuse overgrowth. The area is filled with creatures otherwise native to Shaded Citadel, such as Coalescipedes,
Lantern Mice, and
Dropwigs, paired with populations of
Mother Spiders and
Yellow Lizards. A distinct quality that contrasts The Leg stems from when the Rain mounts, where an audio file begins playing. The audio file is labelled as MOON_SIREN and is a haunting, ominous siren that echoes throughout the Struts, as a forewarning toward the Rain's presence. It plays several seconds before the Rain appears, giving apt time to find
Shelter.
Likened to The Exterior, the Rain presents itself as a flux of various lethal lime green electricity, with this quality being applicable to the Vents as well.
Vents[edit | edit source]
Similar to the Underhang of The Exterior, consisting of horizontal stretches of platforms with poles and shortcuts connecting them, often suspended above death pits. The atmosphere is full of green particles and lightning alongside Miros Vultures that often appear if the player lingers in the open long enough. MOON_SIREN will play in this sub-region likened to the Struts as a forewarning to the Rain.
Gallery[edit | edit source]
Abstract Convergence Manifold[edit | edit source]
A dense and twisted array of angular pathways and pipes that stretch across the eastern section of the superstructure, with several of these connecting rooms lined with pillars of high voltage flux condensers. When active, these glowing electric conduits instantly kill the player and send flying any object that comes into contact with its surface. Likely due to the deprivation of resources, the area has fluctuating power. This results in the conduits occasionally turning off, becoming silent and safe to pass.
Memory Conflux[edit | edit source]
A repeating grid of isolated, screen-sized chambers located at the upper right of the superstructure. Each individual room harbours various white spiders that tend to red grids across the large gaping holes of each room. Certain areas seem to sustain decay, indicated by a lack of light and various components of the infrastructure strewn across the flooring of the region. A yellow Pearl can be found in the right uppermost of these rooms, which can also be found in the corresponding region within
Submerged Superstructure.
This sub-region shares characteristics with Five Pebbles' subregion, both having the same name and intended purpose.
Luna[edit | edit source]
An outdoor region similar to The Wall, albeit with a much shorter vertical stretch that prominently features a large protruding weather vane-like structure, composed of several spheres stacked upon each other that the player must navigate through to ascend. Past this climb is a portion of the roof of the superstructure that eventually leads to a shrine room of sorts. This room contains a shelter just before a climb to the top of a descending series of five elongated steps, where within the background is a unique mural above each step that depicts the first five levels of karma, similar to the depictions near the top of Five Pebbles. At the end of this staircase is a pipe that connects back into the interior, leading to Neural Terminus.
Gallery[edit | edit source]
Neural Terminus[edit | edit source]
The central hub of the superstructure, with Looks to the Moon's chamber at its core. The chamber is connected to the roof by a shaft that encloses the chamber from the rest of the room and creates a 'U' formation out of the current space. Although technically a single subregion, it is required to go through another subregion to reach Looks to the Moon.
Meeting Looks to the Moon requires first exiting this area and traveling through one of two other subregions, Memory Conflux and Luna; then returning to Neural Terminus at a separate collection of shafts, which is the pathway isolated from the other side of the central room that leads to Looks to the Moon's chamber.
Despite the cycles of power failure that affect the rest of Looks to the Moon's superstructure, the zero-gravity is notably stable and unwavering in this region, likely due to its proximity to Looks to the Moon and, therefore, the main source of power in this region.
Gallery[edit | edit source]
Arena mode unlockables[edit | edit source]
Location | Unlockables | ||
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Looks to the Moon ![]() |
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(Conflux • Dark Tower) | ||
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Looks to the Moon | ||
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Trivia[edit | edit source]
- Looks to the Moon has the acronym DM in game files, which stands for Depths of Moon.
Maps[edit | edit source]
Graphical Map[edit | edit source]
Interactive Map[edit | edit source]
Interactive map ported by Dual, Original by Henpemaz.
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