Mushroom
"Mushroom"![]() | |
---|---|
![]() | |
Information | |
Code name |
Mushroom |
Category |
Consumable |
Locations (amount) |
Subterranean (29) Drainage System (17) Outskirts (12) Farm Arrays (7) Shaded Citadel (7) Chimney Canopy (6) The Exterior (6) Garbage Wastes (3) Industrial Complex (3) Sky Islands (3) |
Respawn time |
2 to 3 cycles (variations: 5-7) |
2 |
Mushrooms are small, edible objects, usually found growing out of the ground in darkly lit areas. They resemble real life fungi in shape, with a glowing cap with a slightly darker stalk below it.
Function[edit | edit source]
Utility[edit | edit source]
When eaten, Mushrooms slow down the in-game time & increase the player's mobility for about 20 seconds, which is visually shown as the Slugcat shaking and emitting waves that distort the surrounding pixels.
These effects have a variety of applications in combat - they can make it easier to avoid getting grabbed, hit certain creatures' weak spots, or get away if needed.
The increased running speed and jump height can also allow the Slugcat to make it past some otherwise impassable gaps, and generally make traversing the world more efficient, while the slow motion effect may come in handy for catching nimble prey, like Batflies or
Eggbugs.
Trading[edit | edit source]
Mushrooms can be given to Scavengers in exchange for some other low value object (such as a
Spear), and a small reputation increase.
Trivia[edit | edit source]
- Mushrooms are one of few objects that can take on a variety of colors, ranging from light green to light purple.
- As the
Spearmaster, hitting a Mushroom with a fresh needle instantly consumes it.
|
|