Salamanders, also known as Axolotls, are an unusual amphibious creature, seemingly related to Lizards. They are capable of swimming through water, unlike their terrestrial cousins who can only float on it.
Salamanders have a 33.3% or 1/3 bite lethality rate.
Albinistic and melanistic salamanders in Shoreline.
Salamanders come in two main varieties: albinistic and melanistic, the former of which is more common. These determine the base color of their bodies, which can then be tinted in blues, indigos, purples, pinks, reds and oranges. They feature gills and tail frills of varying lengths, and rarely exhibit back spines or plates. They have narrower and more oval-shaped heads compared to Lizards, the color of which is shared with the body.
Salamanders present a unique challenge due to typically being encountered in and around water, which gives them a significant advantage in terms of movement and vision. If possible, do not directly engage a Salamander in water - they are difficult to see, and submerged Spears lose their velocity quickly and do not deal damage. Luring them to land and engaging there is the best choice. Otherwise, they are pretty much the same as a Pink Lizard (except for their tongue) and die after 2-4 Spear hits.
Dodging a Salamander's tongue with a well-timed jump
Salamanders are often found blocking vital pathways and in areas that offer few alternate routes, making stealth a difficult option to employ against them. Avoid attempting to sneak around them in water - they have the speed and vision advantage, and are camouflaged in deeper water, making it difficult to spot them approaching.
Salamanders have average mobility on land, making them generally easy to avoid and outrun. However, it is more difficult when underwater due to their enhanced swimming ability. In deeper water, it is possible to slip past a Salamander by quickly diving beneath and around them, then resurfacing. In shallow water, luring them towards land where they are slower and moving around them there is a good option. If caught by their tongue, hitting them with a Spear or Rubbish stuns them.
Salamanders have superior swimming ability compared to Slugcat and other Lizards, and swim much faster than they walk. They can be difficult to see when deep underwater, meaning they are able to spot and catch prey off guard if caution is not used. Out of water, they have average speed, and are able to climb up poles.
Salamanders have higher than average taming difficulty, typically requiring 3-4 feedings.
Salamanders could be considered a better option than most other lizards for areas with water due to their ability to swim. However, they are not particularly strong, and do not offer much in the way of defense. Additionally, the reputation lost by gathering Jetfish and Scavengers to feed to them may make things more difficult, either due to a lack of available mobility options or the low reputation enticing them to attack.
Curiously, despite being adapted for aquatic terrain, the code suggests their movement speed in water is only 0.2, which is a trait shared by Pink, Black, and White Lizards. The fastest swim speed in the code is the Red Lizard at 1.9. It is worth noting that terrestrial Lizard species avoid going in water if they can, and are incapable of diving downwards of their own accord.
Salamanders cannot be found in their non-native regions, and do not count towards the The Dragon Slayer.
Downpour adds various Salamanders to non-native regions which only spawn when a shelter failure occurs.
Salamanders can appear as varying shades of purple, pink and red when going through pipes, which may be confused with Pink Lizards.