Slugcat | Spear Damage |
---|---|
Monaco | 0.6-0.9[*] |
Sopravissuto | 1 |
Cacciatore | 1.25 |
"Spear" | |
---|---|
Information | |
Code name |
Spear |
Category |
Weapon |
Locations (amount) |
All regions |
Respawn time |
None (respawning not determined by time) |
3 |
Spears are some of the most common objects in the game, found across all regions. Spears are long and thin with a sharp tip and can be thrown as a weapon.
Spears can be thrown as a weapon and are a reliable source of damage due to their abundance. They can be used to ward off or kill other creatures, even many types of larger predators.
Spears embed into creatures upon successful hits, and they can be pulled out and reused in order to deal more damage. A Spear that hits a target can only be picked up again after a short cooldown, which can be circumvented by using multiple Spears.
Throwing a Spear at a creature against a surface can pin them, rendering them immobile for a short period of time.
Certain types of collisions cause Spears to bounce off harmlessly, such as when hitting a Lucertola's armored head, colliding with another Spear midair, or hitting terrain that cannot be embedded in.
Thrown Spears can skewer Batflies, open Popcorn Plants, detach Blue Fruits from vines, or knock a Avvoltoio's Mask from their face by hitting the back of their head.
Spears cannot be swallowed, and most Slugcats can only hold 1 Spear at a time. Cacciatore can store a second Spear on their back, and Lanciere can hold 2 at once. Santo is normally unable to throw Spears, but is able to do so in Expedition.
The damage a Spear deals varies depending on the Lumagatto. The following table details the amount of Spear damage each Slugcat deals.
Slugcat | Spear Damage |
---|---|
Monaco | 0.6-0.9[*] |
Sopravissuto | 1 |
Cacciatore | 1.25 |
Slugcat | Spear Damage |
---|---|
Buongustaio | 3 (0.3 when exhausted) |
Artificere | 1.25 |
Rigagnolo | 1 |
Lanciere | 1.25 |
Santo | 0.6-0.9[*] (Expedition only) |
Inv | 0.6-0.9[*] |
[*] Damage value is randomized on throw between 0.6 and 0.9, with a mean of 0.66 and a median of 0.61875.
Spears can be thrown and lodged into most solid surfaces, functioning as short climbable poles and allowing the player to reach otherwise inaccessible areas. Spears can be lodged into floors or ceilings via a down-throw or up-throw respectively. It is also possible to lodge Spears into ceilings by performing a slide-throw at a slope, although this is very niche.
Spears embedded into surfaces fall out after 3-6 cycles. They can be found near the spot where they were embedded, guaranteeing a Spear spawn in that area.
Once embedded, Spears cannot be pulled out of surfaces unless the Remix option "Pull spears from walls" is enabled. Artificere is always able to pull Spears out of surfaces regardless of whether this option is enabled.
Spears can be given to Spazzini in exchange for other low value items and a slight reputation increase. The combined trading value of 4 Spears adds up to 12, more than the 10 needed to safely pass a Scavenger Toll, and can make for a good alternative if no Perle are available.
Sassi spawning in at the start of a cycle have a 20% (1/5) chance of being a Spear instead. As Hunter, the base chance is raised to the power of 0.85, resulting in a chance of approximately 25% (1/4). Additionally, spots that require Spear lodging to progress often have multiple fixed Spear spawns.
Pinning a Lucertola Verde to a wall |
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