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One of the five karma murals in Luna
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The weather vane extending off the wall of Moon's structure
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Looks to the Moon and her city
Downpour-Exclusive Content This page contains content exclusive to the Downpour DLC. This content is not available in the base game. |
"Looks to the Moon" | |||||||||||
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Connections | |||||||||||
Information | |||||||||||
Internal name |
DM (Depths of Moon) | ||||||||||
Subregions |
Struts Vents Abstract Convergence Manifold Memory Conflux Luna Neural Terminus | ||||||||||
Rooms (Screens) |
94 (282) | ||||||||||
Shelters |
12 | ||||||||||
Threat music |
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This page refers to a Spearmaster-exclusive region. For the Shoreline subregion of the same name, see Looks to the Moon (subregion). For the character, see Looks to the Moon (character)
Looks to the Moon is a mid-late game region that is only accessible in Spearmaster's campaign. It is Looks to the Moon's superstructure prior to its collapse, similar in appearance and layout to Five Pebbles combined with The Exterior.
The region is Looks to the Moon's intact superstructure. It consists of open air spaces acting as the exterior of the superstructure, Spider-infested vents, and a sprawling internal complex with fluctuating gravity and various chambers. Looks to the Moon contains various dilapidated chambers, having jutting pieces of rebar and dim red lighting.
Two Karma Gates to the west connect the region to the rest of the world. The lower one is similar to Five Pebbles' entrance to The Leg, while the upper one is reachable via a bridge that connects Looks to the Moon's and Five Pebbles' own can, and collapses along with Looks to the Moon.
Looks to the Moon herself can be met at the heart of her superstructure. While more aloof than her future self, she's still friendly enough to not kill Spearmaster, as well as replenishing all necessary and stored food pips .
Similar to environs surrounding Five Pebbles, this region is unaffected by Rain. Lower sections become electrified, while the upper structure poses no immediate threats. However, unlike in Five Pebbles, the internal systems within the structure enter a state of dormancy, rendering traversal somewhat unfeasible.
Looks to the Moon | Creatures | |
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Spearmaster | ||
Objects | ||
Spearmaster |
A largely vertical area similar in design to The Leg, but with a different baby-blue coloration of the glyphs paired with an abundance of chartreuse overgrowth. The area is filled with creatures otherwise native to Shaded Citadel, such as Coalescipedes, Lantern Mice, and a single Dropwig, paired with populations of Mother Spiders and Yellow Lizards.
At the end of a cycle, a siren begins to play throughout Struts to signal the rain's arrival. It plays several seconds before the Rain appears, giving time to find Shelter.
Likened to The Exterior, the Rain presents itself as a flux of various lethal lime green electricity, with this quality being applicable to the Vents as well.
The upper two shelters in Struts are not properly protected from ElectricalDeath, try to reach these shelters in time rather than at the last moment.
Similar to the Underhang of The Exterior, consisting of horizontal stretches of platforms with poles and shortcuts connecting them, often suspended above death pits. The atmosphere is full of green particles and lightning alongside Miros Vultures that often appear if the player lingers in the open long enough. Both the left and right sides of Vents are connected to the interior facilities, although accessing the entrance on the right side poses considerable challenges due to the scarcity of Shelters.
Similarly to Struts, a siren begins to play at the end of a cycle to signal the rain's arrival.
A dense and twisted array of angular pathways and pipes that stretch across the western section of the superstructure, with several of these connecting rooms lined with pillars of high voltage flux condensers. When active, these glowing electric conduits instantly kill Slugcat and send objects flying on contact. Likely due to the deprivation of resources, the area has fluctuating power. This results in the conduits occasionally turning off, becoming silent and safe to pass for short periods of time.
A repeating grid of isolated, screen-sized chambers located at the upper right of the superstructure. Each individual room harbors various white spiders that tend to red grids across the large gaping holes of each room. Certain areas seem to sustain decay, indicated by a lack of light and various components of the infrastructure strewn across the flooring of the region. A yellow Pearl can be found in the right uppermost of these rooms, which can also be found in the corresponding subregion within Submerged Superstructure.
This sub-region shares characteristics with Five Pebbles' Memory Conflux, both having the same name and intended purpose.
A vertical outdoor subregion similar to The Wall, albeit much shorter. It prominently features a large protruding weather vane-like structure, composed of several spheres stacked upon each other which are dominated by yellow lizards. the slugcat must navigate through them to ascend and descend. Past this climb is a portion of the roof of the superstructure that eventually leads to a shrine room of sorts. This room contains a shelter just before a climb to the top of a descending series of five elongated steps, where within the background is a unique mural above each step that depicts the first five levels of karma, similar to the depictions near the top of Five Pebbles. At the end of this staircase is a pipe that connects back into the interior, leading to Neural Terminus.
The central hub of the superstructure with Looks to the Moon's chamber at its core. The chamber is connected to the roof by a shaft that encloses the chamber from the rest of the room and creates a 'U' formation out of the current space. Meeting Looks to the Moon requires first exiting this area and traveling through one of two other subregions, Memory Conflux and Luna; then returning to Neural Terminus at a separate collection of shafts, which is the pathway isolated from the other side of the central room that leads to Looks to the Moon's chamber. A series of rooms that are identical to those found in eastern portions of Waterfront Facility but maintain functionality leads to Luna.
Visually, the Neural Terminus appears as a linear array of vertical or horizontal chambers. Ambiguously shaped holographic displays, swarms of Neuron Flies, undulating red tendrils, and irregularly placed platforms can be found. At the center of the subregion is Looks to the Moon's chamber. Similarly to General Systems Bus, a soundtrack of increasing volume begins playing as Slugcat approaches the central chamber.
Despite the cycles of power failure that affect the rest of Looks to the Moon's superstructure, zero-gravity remains constant in this subregion.
Location | Unlockables | ||||
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Looks to the Moon As Spearmaster
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Maps | Conflux • Dark Tower | |||
Creatures | Mother Spider | ||||
Slugcats | Spearmaster | ||||
Regions | Looks to the Moon |
Looks to the Moon Map ported by JuliaCat57, Original by Henpemaz.
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