Shaded Citadel | Creatures | |
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All | ||
Lineage | ||
Monk | Lineage | |
Hunter | ||
Lineage | ||
Objects | ||
All | ||
Monk Survivor |
"Shaded Citadel" | ||||||||||||||
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Connections | ||||||||||||||
Industrial Complex Shoreline The Exterior Garbage Wastes Waterfront Facility As Artificer, Spearmaster | ||||||||||||||
Information | ||||||||||||||
Internal name |
SH (Shadow Urban) | |||||||||||||
Subregions |
Memory Crypts | |||||||||||||
Rooms (Screens) |
68 (144) 77 (165) | |||||||||||||
Shelters |
10 11 | |||||||||||||
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Shaded Citadel is an early to mid-game region, characterized by dark, decrepit hallways and dangerous, spider-infested lower pathways. The use of a light source is almost necessary to navigate the region's darkest areas. It is the starting region for Gourmand.
The middle and lower areas of Shaded Citadel are pitch-black, only illuminated by swarming Fireflies, forcing players to either find a light source or use the map to navigate level geometry. These rooms have an abundance of predators, which can mostly be avoided by passing through the upper, lighter rooms of the region.
A dark and partially submerged sewer-like area inhabited by Monster Kelp can be found at the deepest point of Shaded Citadel. These lower areas of the region double as an entrance point to the Memory Crypts, and in turn The Exterior.
Lanterns can be traded for or stolen from Scavengers or the Scavenger Merchant in the region. It is also possible to pick up and carry Lantern Mice as a light source, although this weighs Slugcat down considerably. Flashbangs can be found growing on tall stems in some lower areas which, when thrown, illuminate the screen and blind any photosensitive creatures nearby. This also instantly kills Coalescipedes and Big Spiders.
The deepest parts of Shaded Citadel can be accessed with minimal threat from Spiders by heading down and left from the central tower shelter.
Shaded Citadel | Creatures | |
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All | ||
Lineage | ||
Monk | Lineage | |
Hunter | ||
Lineage | ||
Objects | ||
All | ||
Monk Survivor |
Shaded Citadel | Creatures | |
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All | ||
Precycle | ||
Lineage | ||
Monk | ||
Lineage | ||
Survivor | ||
Lineage | ||
Hunter | ||
Lineage | ||
Gourmand | ||
Lineage | ||
Artificer Spearmaster | ||
Lineage | ||
Rivulet | ||
Lineage | ||
Objects | ||
All | ||
Monk Survivor Gourmand Artificer Rivulet Spearmaster |
Memory Crypts is a dark, open, and linear subregion accessed from the deepest sewer sections of Shaded Citadel. There are no shelters within the subregion.
Packs of aggressive Miros Birds roam the landscape, the clanking of their legs signalling their approach from off-screen. Flashbangs spawn throughout Memory Crypts, providing a means of temporarily blinding Miros Birds.
In the background are intermittent flashes of green lightning accompanied by thunder. Fireflies drift around above the terrain.
Memory Crypts | Creatures | |
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All | ||
Lineage | ||
Hunter | ||
Objects | ||
All |
Memory Crypts | Creatures | |
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Monk Survivor Gourmand | ||
Lineage | ||
Hunter | ||
Lineage | ||
Artificer Spearmaster | ||
Lineage | ||
Rivulet | ||
Objects | ||
Monk Survivor Gourmand Hunter Rivulet |
Location | Unlockables | ||||
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Shaded Citadel As any Slugcat except Saint
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Maps | Cabinets • Hive • Planters | |||
Creatures | Big Spider • Lantern Mouse • Coalescipede Miros Bird As any Slugcat except Monk, Survivor | ||||
Objects | Flashbang • Lantern | ||||
Regions | Shaded Citadel |
Vanilla Shaded Citadel Map by Henpemaz
Downpour Shaded Citadel Map ported by JuliaCat57
SH_A14 | SH_B05 | SH_C08 |
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