Spitter Spider

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"Spitter Spider"
Spitter Spider icon.png
Spitter png.png
Code name
Food Pips

4 Food pip.png Hunter head.png

DLC icon.png4 Food pip.png Artificer head.png

DLC icon.png2 Food pip.png Gourmand head.png

DLC icon.png1 Food pip.png Spearmaster head.png


Hunter head.png: Shaded Citadel, The Exterior, Chimney Canopy, Farm Arrays, Subterranean

Downpour Regions

Gourmand head.png: Subterranean

Artificer head.png: Garbage Wastes, Shaded Citadel, The Exterior, Chimney Canopy, Farm Arrays, Subterranean

Spearmaster head.png: Garbage Wastes, Shaded Citadel, The Exterior, Chimney Canopy, Farm Arrays, Subterranean, Looks to the Moon (region)

Rivulet head.png: Drainage System, Shaded Citadel, Farm Arrays

Saint head.png: Subterranean, Pipeyard, Silent Construct, Rubicon


Spitter Spiders are slow-moving predators that can be found alone or in large groups. They hunt their prey using a paralyzing dart attack. The less energetic cousins of Big Spider icon.png Big Spiders, they prefer to hunt from a distance and avoid confrontation. As a hard-mode enemy, Spitters are found natively when playing as Hunter head.png Hunter, and may be lineaged as Survivor head.png Survivor or Monk head.png Monk.

Appearance[edit | edit source]

A Spitter Spider firing dart maggots.

With a black body and six long legs, Spitter Spiders can be identified by the red spines that extrude from their backs. The darts (commonly referred to as Dart Maggots) fired from their mouths are a pale cream-white, and each one has an elongated sac on its end, likely storing the paralyzing toxin. A short time after being fired into a creature, just before paralysis, their sacs appear to expand and then contract, changing colors.

Abilities & Behavior[edit | edit source]

The Slugcat being hit and knocked out by a dart maggot.

Spitter Spiders are slower than Big Spiders, avoiding close combat and hunting from a distance. They attack by spitting Dart Maggots in short bursts of three or four, which have a delayed and temporary paralyzing effect on creatures including Slugcat head.png Slugcat. Each successful hit of the darts increases the speed of the paralyzing effect on the target: getting hit by one dart allows for 5 seconds of normal movement before paralysis sets in, two darts have a 3-second delay, and three darts almost immediately knock out the target. Unconsciousness can last for several seconds, enough time for the Spitter Spider to carefully approach and grab prey.

Just like Big Spiders, they attempt to hinder Slugcat by grabbing onto them if they get close enough, so they are still dangerous in close range. If grabbed for long enough, the Slugcat will become incapacitated, even if not tranquilized. Crouching Slugcats are more likely to be grabbed.

Relationships[edit | edit source]

Default relationship Rwtooltip.pngIgnores (0)
Wants to eatLantern Mouse icon.png Lantern Mouse (0.8)  •  Blue Lizard icon.png Blue Lizard (0.5)  •  Scavenger icon.png Scavenger (0.45)  •  Slugcat head.png Slugcat (0.4)  •  Centiwing icon.png Centiwing (0.4)  •  Squidcada icon.png Squidcada (0.4)  •  Adult Noodlefly icon.png Noodlefly (Adult) (0.3)  •  Lizards icon.png Lizards (0.3)  •  Dropwig icon.png Dropwig (0.25)  •  Infant Centipede icon.png Centipede (Infant) (0.2)  •  Infant Noodlefly icon.png Noodlefly (Infant) (0.15)  •  Centipedes icon.png Centipedes (0.11)  •  Hazer icon.png Hazer (0.1)  •  Vulture Grub icon.png Vulture Grub (0.1)
Afraid ofLeviathan icon.png Leviathan (1)  •  Vulture icon.png Vulture (King Vulture icon.png King Vulture) (1)  •  Miros Bird icon.png Miros Bird (0.9)  •  Red Centipede icon.png Red Centipede (0.8)  •  Monster Kelp icon.png Monster Kelp (0.6)  •  Green Lizard icon.png Green Lizard (0.4)  •  Red Lizard icon.png Red Lizard (0.4)  •  Pole Plant icon.png Pole Plant (0.3)

Note: They seem to not have a unique table and instead borrow the one from Big Spiders

Evasion[edit | edit source]

A Spitter Spider capturing a knocked-out Slugcat.
If hit by a projectile, fleeing or attacking is recommended. Stabbing with a Spear icon.png Spear before being knocked out is feasible, but more of a risk. Slugcat can easily recover, but might not have enough time if too close. Line-of-sight is important for these creatures; hiding for long enough makes them lose interest. It is best to stay on a level above or below them, but beware that darts can be shot in any direction, unlike Spears.

If Slugcat has been captured by a Spitter Spider, there is a chance of escape before being dragged into a den since the Spitter Spider is unable to land a death blow on them. Despite often being found in large groups, these spiders fight each other for Slugcat, which includes shooting darts at each other and may result in Slugcat being dropped.

Trivia[edit | edit source]

  • Spitter Spiders were added in the 1.5 update.
  • Spitter Spiders, alongside many other Hunter head.png Hunter-specific enemies, can spawn in the Arena's Competitive mode before Hunter has been unlocked.
  • Like DLC icon.png Mother Spider icon.png Mother Spiders, Spitter Spiders cannot be killed by Flashbang icon.png Flashbangs.
  • Spitter Spiders, like Big Spiders, can recover health over time, so injuring them won't make them stop hunting or retreat to their dens.
  • Spitter Spiders do not attempt to tranquilize Red Lizard icon.png Red Lizards, even if threatened.
  • Crawling through tunnels with a Spitter Spider corpse causes the player to move rapidly due to a glitch.