The Exterior

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"The Exterior"
RW UW region art.png
Information
Connections (Karma requirements)
Chimney Canopy Safari Icon.png Chimney Canopy  RW Karma 1 icon.png
Shaded Citadel Safari Icon.png Shaded Citadel  RW Karma 1 icon.png
Five Pebbles Safari Icon.png Five Pebbles 
 • The Wall  RW Karma 1 icon.png
 • Underhang  RW Karma 5 icon.png
DLC icon.pngShoreline Safari Icon.png Shoreline  RW Karma 1 icon.png
DLC icon.pngWaterfront Facility Safari Icon.png Waterfront Facility  RW Karma 1 icon.png
DLC icon.pngMetropolis Safari Icon.png Metropolis Artificer head 24x.png 
DLC icon.pngThe Rot Safari Icon.png The Rot Rivulet head 24x.png  RW Karma 1 icon.png
Code Name
UW (Underhang, Wall)
Subregions
The Leg, The Wall, Underhang
Rooms (Screens)
46 (138)
Shelters
7
Details (Spoilers)
Ashy Green Pearl
Six Grains of Gravel, Mountains Abound

The Exterior is a mid-game region divided into three subregions, which make up the outside of the Five Pebbles superstructure.

Overview[edit | edit source]

The Exterior is made up entirely of three subregions, with the main entry point being the lowest of the three - The Leg. It, along with Underhang, are gloomy and degraded, with bright flashes of thunder and bright green sparks flying through the air. The upper-most subregion, The Wall, extends above the clouds and the upper sections are unaffected by rain. This region provides many difficult platforming challenges and introduces the player to Daddy Long Legs icon.png Daddy Long Legs. Yellow Lizard icon.png Yellow and White Lizard icon.png White Lizards are also common, all of which makes progression challenging for first time visitors.

Creatures[edit | edit source]

The Exterior Creatures
Slugcat head.png All
  • Grappling Worm icon.png

    Grappling Worm

    VoidBox.png
  •  
  • White Lizard icon.png

    White Lizard

    VoidBox.png
  •  
  • Yellow Lizard icon.png

    Yellow Lizard

    VoidBox.png
  •  
  • Daddy Long Legs icon.png

    Daddy Long Legs

    VoidBox.png
  •  
  • Pole Plant icon.png

    Pole Plant

    VoidBox.png
  •  
  • Batfly icon.png

    Batfly

    VoidBox.png
  •  
  • Blue Lizard icon.png

    Blue Lizard

    VoidBox.png
  • Lineage
  • Red Lizard icon.png

    Red Lizard

    VoidBox.png
  • Survivor head.png Survivor
  • Dropwig icon.png

    Dropwig

    VoidBox.png
  • Hunter head.png Hunter
  • Cyan Lizard icon.png

    Cyan Lizard

    VoidBox.png
  •  
  • Spitter Spider icon.png

    Spitter Spider

    VoidBox.png
  •  
  • Dropwig icon.png

    Dropwig

    VoidBox.png
  •  
  • King Vulture icon.png

    King Vulture

    VoidBox.png
  • Objects
    Slugcat head.png All
  • Blue Fruit icon.png

    Blue Fruit

    VoidBox.png
  •  
  • Slime Mold icon.png

    Slime Mold

    VoidBox.png
  •  
  • Mushroom icon.png

    Mushroom

    VoidBox.png
  •  
  • Cherrybomb icon.png

    Cherrybomb

    VoidBox.png
  •  
  • Pearl UW icon.png

    Pearl

    VoidBox.png
  •  
  • Karma Flower icon.png

    Karma Flower*

    VoidBox.png
  • * Karma Flowers do not appear as Hunter

    Subregions[edit | edit source]

    The Leg[edit | edit source]

    Slugcat no right.pngSPOILER WARNING: Subregion
    This section contains details concerning a subregion(s) of this region. If you have not yet visited this area, then read no further!

    The Leg is the lowermost subregion of The Exterior, and likely first encountered on the way up from Shaded Citadel. It is a gauntlet of predators, platforming sections and death pits along a harsh vertical climb. The subregion is also considerably more linear than previous sections of the game, meaning routes forwards are more restricted than previously. To assist with the platforming, many Grappling Worms can be found throughout.

    Visually, The Leg appears as a dark, vertical climb, having a rust-coloured foggy background. Various crimson luminescent engravings can be found adorned upon the structure. Some of these engravings seem to mimic the Karma symbols, while others seem more abstract in their design and intent. Various luminescent, neon green particles circulate around the region constantly. The vertical climb can occasionally lead to dim, enclosed spaces, acutely illuminated by scarlet lights.

    Creatures[edit | edit source]

    The Leg Creatures
    Slugcat head.png All
  • Grappling Worm icon.png

    Grappling Worm

    VoidBox.png
  •  
  • White Lizard icon.png

    White Lizard

    VoidBox.png
  •  
  • Daddy Long Legs icon.png

    Daddy Long Legs

    VoidBox.png
  • Survivor head.png Survivor
    Lineage
  • Red Lizard icon.png

    Red Lizard

    VoidBox.png
  • Hunter head.png Hunter
  • Cyan Lizard icon.png

    Cyan Lizard

    VoidBox.png
  •  
  • Spitter Spider icon.png

    Spitter Spider

    VoidBox.png
  •  
  • Dropwig icon.png

    Dropwig

    VoidBox.png
  • Objects
    Slugcat head.png All
  • Blue Fruit icon.png

    Blue Fruit

    VoidBox.png
  •  
  • Cherrybomb icon.png

    Cherrybomb

    VoidBox.png
  •  
  • Karma Flower icon.png

    Karma Flower*

    VoidBox.png
  • * Karma Flowers do not appear as Hunter

    Tips[edit | edit source]

    • Be careful in the initial section - White Lizards are capable of seeing and latching on with their tongues even from off-screen. Keeping a Spear or some Rubbish on hand can help turn the tide.
    • The inner route contains relatively safe passage to the second hibernation chamber, if Grappling Worms are used effectively.
    • Daddy Long Legs are attracted to noise, making it possible to lure them out of the way forwards by throwing Rubbish or Spears.
      • Grappling Worms make enough noise that they may attract Daddy Long Legs, so it may be wise to avoid using them when confronted with one.

    Gallery[edit | edit source]

    Underhang[edit | edit source]


    Slugcat no right.pngSPOILER WARNING: Subregion
    This section contains details concerning a subregion(s) of this region. If you have not yet visited this area, then read no further!

    Underhang presents a different kind of challenge compared to The Leg, being a platforming-intensive transitional zone consisting mainly of sparse platforms above death pits, requiring above all precision in jumping and grabbing onto poles. The usage of Grappling Worms is heavily encouraged, especially in the left side of the subregion which is largely devoid of platforms.

    The region is dominated by various types of Lizards icon.png Lizards, most notably being Yellow Lizard icon.png Yellow Lizards. These lizards can corner the Slugcat head.png Slugcat at intervals, meaning wielding a Rubbish icon.png Rubbish or Spear icon.png Spear is advisable, as certain strikes can knock a lizard off balance and into the pit.

    Creatures[edit | edit source]


    Underhang Creatures
    Slugcat head.png All
  • Grappling Worm icon.png

    Grappling Worm

    VoidBox.png
  •  
  • White Lizard icon.png

    White Lizard

    VoidBox.png
  •  
  • Yellow Lizard icon.png

    Yellow Lizard

    VoidBox.png
  •  
  • Daddy Long Legs icon.png

    Daddy Long Legs

    VoidBox.png
  •  
  • Blue Lizard icon.png

    Blue Lizard

    VoidBox.png
  • Lineage
  • Red Lizard icon.png

    Red Lizard

    VoidBox.png
  • Hunter head.png Hunter
  • Cyan Lizard icon.png

    Cyan Lizard

    VoidBox.png
  • Objects
    Slugcat head.png All
  • Blue Fruit icon.png

    Blue Fruit

    VoidBox.png
  •  
  • Slime Mold icon.png

    Slime Mold

    VoidBox.png
  •  
  • Mushroom icon.png

    Mushroom

    VoidBox.png

  • Tips[edit | edit source]


    Gallery[edit | edit source]


    The Wall[edit | edit source]


    Slugcat no right.pngSPOILER WARNING: Subregion
    This section contains details concerning a subregion(s) of this region. If you have not yet visited this area, then read no further!

    The Wall is a challenging subregion in which the outer walls of the Five Pebbles superstructure must be scaled. The Wall has a path connecting it to Underhang at the bottom. At the top of the subregion lies an Echo icon.png Echo and one of two gates leading into Five Pebbles. If the player ascends The Wall, they face a series of challenges which tests their pole and tunnel climbing abilities, requiring use of the wall jump and Spears as makeshift poles to climb higher. General movement becomes much easier when descending The Wall. If inexperienced at the descent, it is suggested to proceed at a steady pace as some upper ledges stick out further than those below and certain falls can be lethal.

    Certain sections of the Wall have an abundance of White Lizard icon.png White Lizards and Yellow Lizard icon.png Yellow Lizards, meaning certain sections of the Wall may be blocked off by Lizards icon.png Lizards due to infighting or adopting an ambush predator behaviour in the White Lizards case, meaning it may be preferable to wait, or attempt to brute-force a way out via Rubbish icon.png Rubbish and Spear icon.png Spears. Though, actions like this may render one vulnerable to additional groups.

    At and above the elevation of the large circular structure in this subregion, there is no risk of dying to the rain. Near this boundary, effects of the rain can still be felt, and still hinder player movement.

    Creatures[edit | edit source]

    The Wall Creatures
    Slugcat head.png All
  • White Lizard icon.png

    White Lizard

    VoidBox.png
  •  
  • Pole Plant icon.png

    Pole Plant

    VoidBox.png
  •  
  • Batfly icon.png

    Batfly

    VoidBox.png
  •  
  • Blue Lizard icon.png

    Blue Lizard

    VoidBox.png
  • Monk head.png Monk
  • Yellow Lizard icon.png

    Yellow Lizard

    VoidBox.png
  • Survivor head.png Survivor
  • Yellow Lizard icon.png

    Yellow Lizard

    VoidBox.png
  •  
  • Dropwig icon.png

    Dropwig

    VoidBox.png
  • Hunter head.png Hunter
  • Cyan Lizard icon.png

    Cyan Lizard

    VoidBox.png
  •  
  • Dropwig icon.png

    Dropwig

    VoidBox.png
  • Objects
    Slugcat head.png All
  • Blue Fruit icon.png

    Blue Fruit

    VoidBox.png
  •  
  • Pearl UW icon.png

    Pearl

    VoidBox.png

  • Points of Interest[edit | edit source]

    Tips[edit | edit source]

    • The top of The Wall can be accessed through several different methods, such as using Grappling Worms or Squidcadas, bouncing off of a creature's corpse, using a single Spear icon.png Spear, or one thrown downwards.
    Slugcat using a single spear as an alternate method to reach the pipe leading to the Karma Gate
    Slugcat using downward spear throw to the same effect

    Gallery[edit | edit source]

    Spoilers end here.Slugcat thumbsup left.png

    Arena mode unlockables

    Survivor Head - Survivor exclusive
    Hunter Head - Hunter exclusive
    Gourmand Head - Gourmand exclusive
    Artificer Head - Artificer exclusive
    Rivulet Head - Rivulet exclusive
    Spearmaster Head - Spearmaster exclusive

    Safari Unlock icon.png - Downpour exclusive

    Location Unlockables
    The Exterior
    Monk HeadSurvivor HeadHunter HeadGourmand HeadArtificer HeadRivulet HeadSpearmaster Head
    Arena creature unlock.pngCreatures Grappling Worm icon.png Grappling Worm - Survivor HeadHunter HeadGourmand HeadArtificer HeadSpearmaster Head  • 
    Yellow Lizard icon.png Yellow Lizard - Survivor HeadHunter HeadGourmand HeadArtificer HeadRivulet HeadSpearmaster Head
    Arena creature unlock.pngObjects Slime Mold icon.png Slime Mold - Survivor HeadHunter HeadGourmand HeadArtificer HeadSpearmaster Head
    Arena map unlock.pngMaps (Joint  •  Waste Deposit)
    Safari Unlock icon.pngSafari Exterior



    Trivia[edit | edit source]

    • A Rainbow has a chance to appear in UW_D01 at the start of a cycle.
    • The Exterior is named UW in the files (Underhang & Wall)
    • On the upper portions of The Wall, the player may view the rain, and its clouds forming from above.
    • The Leg features White Lizards with an attribute called "Mean", ranging from 0 to 1, which makes them less likely to camp around and more likely to move. This also has a side effect of making them aggressive to the player regardless of their Lizard reputation.
      • Monk has White Lizards set with a Mean value of -0.05, however, negative Mean does nothing.
    • DLC icon.pngThe drawing leading other Slugcats to shelters is implied to have been drawn by DLC icon.pngSpearmaster head.png Spearmaster, as it both matches the drawings Spearmaster does in their hibernation, but also is not present until DLC icon.pngArtificer head.png Artificer's campaign.
    • DLC icon.png Two of the spherical protusions in The Underhang have broken off in DLC icon.png Rivulet head.png Rivulet's campaign. Their remnants can be found in the RW SH region art.png Memory Crypts.

    Maps[edit | edit source]

    Exterior Map.png

    The Exterior In-Game v2.jpg

    • Download all full sized .png visual maps here.

    Interactive Map[edit | edit source]

    Made by Henpemaz

    Large DLC icon.png Downpour-Exclusive Content
    This section contains content exclusive to the Downpour DLC. This content is not available in the base game.

    Downpour Maps[edit | edit source]

    Exterior Map (Downpour).png

    Exterior Map (Rivulet).png
    Exterior Map (Inv).png

    Interactive Map[edit | edit source]

    Interactive map ported by Dual, Original by Henpemaz.

    Downpour-exclusive content ends here.