Yellow Lizard

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"Yellow Lizard"
Details
Code name
YellowLizard
Aggressive
1.6
Food Pips

6 🌕 As Hunter

6 🌕 ✔️DLCAs Artificer

3 🌕 ✔️DLCAs Gourmand

1 🌕 ✔️DLCAs Spearmaster

Points
6
Regions

As any Slugcat: The Exterior, Sky Islands

As MonkAs Survivor: Farm Arrays

Downpour Regions

As any Slugcat: The Exterior, Sky Islands

As MonkAs SurvivorAs Gourmand: Farm Arrays, Submerged Superstructure

As Hunter: Submerged Superstructure

As Artificer: Waterfront Facility, Metropolis

As Rivulet: Industrial Complex, Garbage Wastes, Shoreline, Shaded Citadel, Chimney Canopy, Farm Arrays, Subterranean, Pipeyard

As Spearmaster: Waterfront Facility, Looks to the Moon (region)

As Saint: Outskirts, Industrial Complex, Garbage Wastes, Shoreline, Chimney Canopy, Subterranean, Pipeyard, Silent Construct, Rubicon

Damage Multipliers
Bite40%
Head10%
Head (Bite)4%
Throat150%
Throat (Bite)60%

Yellow Lizards, also referred to as Orange Lizards, are a social species of Lizard. Characterized by their long antennae and ability to coordinate and hunt in packs of 2-5, they are a common mid to end-game threat.

Yellow Lizards have a 25.0% or 1/4 bite lethality rate.

Appearance

Yellow Lizards come in pale yellows to reddish oranges. They have black bodies and striped antennae of varying lengths, which glow and quiver when communicating. Like other Lizards, they frequently have back scales, and may also feature small back spikes, quills and tail frills or 'feathers'.

Tips

A Yellow Lizard falling to its death

Combat

Yellow Lizards are not strong on their own, usually only taking 2-4 Spear hits to kill. They are also clumsy with relatively slow reflexes, but can quickly surround and overwhelm prey as a group. Singling out and quickly dispatching individual Yellow Lizards is an effective strategy for handling a group. Killing the alpha also disrupts their ability to coordinate, although alphas can be hard to distinguish from the rest of the pack.

Stealth

Yellow Lizards do not have the best vision or hearing. They are also frequently found in places with many tunnels and alternative routes, giving opportunities to sneak around them. Once a single Yellow Lizard spots prey, the entire pack begins moving to that location.

Evasion

Outrunning Yellow Lizards is mainly a task of avoiding being cornered, as they are not particularly fast. If surrounded, it is possible to backflip or jump above their heads due to their slow reflexes. They are also very commonly found near death pits; their clumsiness frequently causes them to fall to their deaths while giving chase.

Abilities & Behavior

Telepathy/Pack Hunting

Yellow Lizards can telepathically communicate with their packmates; when one Yellow Lizard sees prey, every member of the pack is informed of its location. The pack uses this information to surround and corner their prey.

Each pack has an alpha, assigned based on the highest dominance personality value. When the alpha is killed, the entire pack loses its ability to communicate with one another.

A single Yellow Lizard seeing and running from a Vulture Mask affects the entire pack. This causes the Mask timer for the entire pack to progress at once.

Taming

Yellow Lizards have higher than average taming difficulty, typically requiring 2-4 feedings.

When tamed, they separate from their pack and become aggressive towards any other Lizard. Tamed Yellow Lizards also do not communicate with other Yellow Lizards. Taming an alpha does not tame the entire pack and simply separates it from the group.

Yellow Lizards have no rivalry with their own kind, making it possible to tame an entire pack with little risk of infighting. This combined with their decent mobility can make them an attractive taming option.

Relationships

Default relationship Ignores (0.0)
Wants to eat Scavengers (0.8)  •  Infant Centipedes (0.8)  •  Adult Centipedes (0.8)  •  Centiwings (0.8)  •  Eggbugs (0.45)  •  Big Spiders (0.35)  •  Spitter Spiders (0.35)  •  Lantern Mice (0.3)  •  Infant Noodleflies (0.3)  •  Adult Noodleflies (0.25)  •  Dropwigs (0.2)  •  Hazers (0.15)  •  Jetfish (0.1)  •  Squidcadas (0.05)  •  Grappling Worms (0.025)
Afraid of King Vultures (1.0)  •  Brother Long Legs (1.0)  •  Daddy Long Legs (1.0)  •  Leviathans (1.0)  •  Vultures (0.9)  •  Red Centipedes (0.9)  •  Pole Plants (0.2)  •  Monster Kelp (0.2)
Fights for territory with Lizards (0.1)
Reputation-based Slugcats (0.5)
Considers as its pack Yellow Lizards (0.2)

Variants & Attributes

Yellow Lizards have little color variation in comparison to other Lizards. Their colors range from bright yellow to reddish orange.

Yellow Lizards have five possible cosmetic features: TailTuft, ShortBodyScales, SpineSpikes, LongShoulderScales, and BumpHawk. While these may occur on any Yellow Lizard, they always have the Antennae cosmetic, which is unique to their species. Yellow Lizards also feature the same unique ShortBodyScales pattern as Blue Lizards, but may also display the standard striped pattern.

Trivia

  • If a Yellow Lizard thinks it is in a pack of 0 Lizards, it crashes the game.