Yellow Lizards, also referred to as Orange Lizards, are a social species of Lizard. Characterized by their long antennae and ability to coordinate and hunt in packs of 2-5, they are a common mid to end-game threat.
Yellow Lizards have a 25.0% or 1/4 bite lethality rate.
Yellow Lizards come in pale yellows to reddish oranges. They have black bodies and striped antennae of varying lengths, which glow and quiver when communicating. Like other Lizards, they frequently have back scales, and may also feature small back spikes, quills and tail frills or 'feathers'.
Tips
Combat
Yellow Lizards are not strong on their own, usually only taking 2-4 Lanco hits to kill. They are also clumsy with relatively slow reflexes, but can quickly surround and overwhelm prey as a group. Singling out and quickly dispatching individual Yellow Lizards is an effective strategy for handling a group. Killing the alpha also disrupts their ability to coordinate, although alphas can be hard to distinguish from the rest of the pack.
Stealth
Yellow Lizards do not have the best vision or hearing. They are also frequently found in places with many tunnels and alternative routes, giving opportunities to sneak around them. Once a single Yellow Lizard spots prey, the entire pack begins moving to that location.
Evasion
Outrunning Yellow Lizards is mainly a task of avoiding being cornered, as they are not particularly fast. If surrounded, it is possible to backflip or jump above their heads due to their slow reflexes. They are also very commonly found near death pits; their clumsiness frequently causes them to fall to their deaths while giving chase.
Abilities & Behavior
Telepathy/Pack Hunting
Yellow Lizards can telepathically communicate with their packmates; when one Yellow Lizard sees prey, every member of the pack is informed of its location. The pack uses this information to surround and corner their prey.
Each pack has an alpha, assigned based on the highest dominance personality value. When the alpha is killed, the pack member with the next highest dominance value becomes the new alpha.
A single Yellow Lizard seeing and running from a Vulture Mask affects the entire pack. This causes the Mask timer for the entire pack to progress at once.
Communicating telepathically
Surrounding their prey
Taming
Yellow Lizards have higher than average taming difficulty, typically requiring 2-4 feedings.
When tamed, they separate from their pack and become aggressive towards any other Lizard. Tamed Yellow Lizards also do not communicate with other Yellow Lizards. Taming an alpha does not tame the entire pack and simply separates it from the group.
Yellow Lizards have no rivalry with their own kind, making it possible to tame an entire pack with little risk of infighting. This combined with their decent mobility can make them an attractive taming option.
Yellow Lizards have little color variation in comparison to other Lizards. Their colors range from bright yellow to reddish orange.
Yellow Lizards have five possible cosmetic features: TailTuft, ShortBodyScales, SpineSpikes, LongShoulderScales, and BumpHawk. While these may occur on any Yellow Lizard, they always have the Antennae cosmetic, which is unique to their species. Yellow Lizards also feature the same unique ShortBodyScales pattern as Blue Lizards, but may also display the standard striped pattern.
Ten Yellow Lizards side by side, displaying variations in color, cosmetic features, and scale types.
A Yellow Lizard's color range.
Trivia
Without Downpour, if a Yellow Lizard thinks it is in a pack of 0 Lizards, the game crashes.